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_b — Property, class org.flixel.FlxQuadTree
B — Property, class org.flixel.data.FlxKeyboard
b2AABB — class, package Box2DAS.Collision
b2AABB(p:int) — Constructor, class Box2DAS.Collision.b2AABB
b2Base — class, package Box2DAS.Common
b2Body — class, package Box2DAS.Dynamics
b2Body(w:Box2DAS.Dynamics:b2World, d:Box2DAS.Dynamics:b2BodyDef) — Constructor, class Box2DAS.Dynamics.b2Body
b2BodyDef — class, package Box2DAS.Dynamics
b2BodyDef() — Constructor, class Box2DAS.Dynamics.b2BodyDef
b2BroadPhase — class, package Box2DAS.Collision
b2BroadPhase(p:int) — Constructor, class Box2DAS.Collision.b2BroadPhase
b2CircleShape — class, package Box2DAS.Collision.Shapes
b2CircleShape(p:int) — Constructor, class Box2DAS.Collision.Shapes.b2CircleShape
b2Contact — class, package Box2DAS.Dynamics.Contacts
b2Contact(p:int, fA:Box2DAS.Dynamics:b2Fixture, fB:Box2DAS.Dynamics:b2Fixture) — Constructor, class Box2DAS.Dynamics.Contacts.b2Contact
b2ContactEdge — class, package Box2DAS.Dynamics.Contacts
b2ContactEdge(p:int) — Constructor, class Box2DAS.Dynamics.Contacts.b2ContactEdge
b2ContactID — class, package Box2DAS.Dynamics.Contacts
b2ContactID(p:int) — Constructor, class Box2DAS.Dynamics.Contacts.b2ContactID
b2ContactImpulse — class, package Box2DAS.Dynamics
b2ContactImpulse(p:int) — Constructor, class Box2DAS.Dynamics.b2ContactImpulse
b2ContactListener — class, package Box2DAS.Dynamics
b2ContactManager — class, package Box2DAS.Dynamics
b2ContactManager(p:int) — Constructor, class Box2DAS.Dynamics.b2ContactManager
b2Controller — class, package Box2DAS.Controllers
b2Controller(w:Box2DAS.Dynamics:b2World, e:Box2DAS.Controllers:b2Effect, all:Boolean) — Constructor, class Box2DAS.Controllers.b2Controller
b2DebugDraw — class, package Box2DAS.Dynamics
b2DebugDraw(w:Box2DAS.Dynamics:b2World, s:Number) — Constructor, class Box2DAS.Dynamics.b2DebugDraw
b2Def — class, package Box2DAS.Common
Holds static Box2D definition objects that can be reused for performance.
b2DestructionListener — class, package Box2DAS.Dynamics
b2Distance(output:Box2DAS.Collision:b2DistanceOutput, cache:Box2DAS.Collision:b2SimplexCache, input:Box2DAS.Collision:b2DistanceInput) — Package Function, Box2DAS.Collision
b2DistanceInput — class, package Box2DAS.Collision
b2DistanceInput() — Constructor, class Box2DAS.Collision.b2DistanceInput
b2DistanceJoint — class, package Box2DAS.Dynamics.Joints
b2DistanceJoint(w:Box2DAS.Dynamics:b2World, d:Box2DAS.Dynamics.Joints:b2DistanceJointDef, ed:flash.events:IEventDispatcher) — Constructor, class Box2DAS.Dynamics.Joints.b2DistanceJoint
b2DistanceJointDef — class, package Box2DAS.Dynamics.Joints
b2DistanceJointDef() — Constructor, class Box2DAS.Dynamics.Joints.b2DistanceJointDef
b2DistanceOutput — class, package Box2DAS.Collision
b2DistanceOutput() — Constructor, class Box2DAS.Collision.b2DistanceOutput
b2DistanceProxy — class, package Box2DAS.Collision
b2DistanceProxy(p:int) — Constructor, class Box2DAS.Collision.b2DistanceProxy
b2_dynamicBody — Constant Static Property, class Box2DAS.Dynamics.b2Body
b2EdgeShape — class, package Box2DAS.Collision.Shapes
b2EdgeShape(p:int) — Constructor, class Box2DAS.Collision.Shapes.b2EdgeShape
b2Effect — class, package Box2DAS.Controllers
b2EventDispatcher — class, package Box2DAS.Common
b2EventDispatcher(d:flash.events:IEventDispatcher) — Constructor, class Box2DAS.Common.b2EventDispatcher
b2Filter — class, package Box2DAS.Dynamics
b2Filter(p:int) — Constructor, class Box2DAS.Dynamics.b2Filter
b2Fixture — class, package Box2DAS.Dynamics
b2Fixture(b:Box2DAS.Dynamics:b2Body, d:Box2DAS.Dynamics:b2FixtureDef, ed:flash.events:IEventDispatcher) — Constructor, class Box2DAS.Dynamics.b2Fixture
b2FixtureDef — class, package Box2DAS.Dynamics
b2FixtureDef() — Constructor, class Box2DAS.Dynamics.b2FixtureDef
b2FrictionJointDef — class, package Box2DAS.Dynamics.Joints
b2FrictionJointDef() — Constructor, class Box2DAS.Dynamics.Joints.b2FrictionJointDef
b2GearJoint — class, package Box2DAS.Dynamics.Joints
b2GearJoint(w:Box2DAS.Dynamics:b2World, d:Box2DAS.Dynamics.Joints:b2GearJointDef, ed:flash.events:IEventDispatcher) — Constructor, class Box2DAS.Dynamics.Joints.b2GearJoint
b2GearJointDef — class, package Box2DAS.Dynamics.Joints
b2GearJointDef() — Constructor, class Box2DAS.Dynamics.Joints.b2GearJointDef
b2Jacobian — class, package Box2DAS.Dynamics.Joints
b2Jacobian(p:int) — Constructor, class Box2DAS.Dynamics.Joints.b2Jacobian
b2Joint — class, package Box2DAS.Dynamics.Joints
b2Joint(w:Box2DAS.Dynamics:b2World, d:Box2DAS.Dynamics.Joints:b2JointDef, ed:flash.events:IEventDispatcher) — Constructor, class Box2DAS.Dynamics.Joints.b2Joint
b2JointDef — class, package Box2DAS.Dynamics.Joints
b2JointEdge — class, package Box2DAS.Dynamics.Joints
b2JointEdge(p:int) — Constructor, class Box2DAS.Dynamics.Joints.b2JointEdge
b2_kinematicBody — Constant Static Property, class Box2DAS.Dynamics.b2Body
b2LineJoint — class, package Box2DAS.Dynamics.Joints
b2LineJoint(w:Box2DAS.Dynamics:b2World, d:Box2DAS.Dynamics.Joints:b2LineJointDef, ed:flash.events:IEventDispatcher) — Constructor, class Box2DAS.Dynamics.Joints.b2LineJoint
b2LineJointDef — class, package Box2DAS.Dynamics.Joints
b2LineJointDef() — Constructor, class Box2DAS.Dynamics.Joints.b2LineJointDef
b2LoopShape — class, package Box2DAS.Collision.Shapes
b2LoopShape(p:int) — Constructor, class Box2DAS.Collision.Shapes.b2LoopShape
b2Manifold — class, package Box2DAS.Collision
b2Manifold(p:int) — Constructor, class Box2DAS.Collision.b2Manifold
b2ManifoldPoint — class, package Box2DAS.Collision
b2ManifoldPoint(p:int) — Constructor, class Box2DAS.Collision.b2ManifoldPoint
b2MassData — class, package Box2DAS.Collision.Shapes
b2MassData(p:int) — Constructor, class Box2DAS.Collision.Shapes.b2MassData
b2Mat22 — class, package Box2DAS.Common
b2Mat22(p:int) — Constructor, class Box2DAS.Common.b2Mat22
b2_minPulleyLength — Static Property, class Box2DAS.Dynamics.Joints.b2PulleyJoint
b2MouseJoint — class, package Box2DAS.Dynamics.Joints
b2MouseJoint(w:Box2DAS.Dynamics:b2World, d:Box2DAS.Dynamics.Joints:b2MouseJointDef, ed:flash.events:IEventDispatcher) — Constructor, class Box2DAS.Dynamics.Joints.b2MouseJoint
b2MouseJointDef — class, package Box2DAS.Dynamics.Joints
b2MouseJointDef() — Constructor, class Box2DAS.Dynamics.Joints.b2MouseJointDef
b2PolygonShape — class, package Box2DAS.Collision.Shapes
b2PolygonShape(p:int) — Constructor, class Box2DAS.Collision.Shapes.b2PolygonShape
b2PrismaticJoint — class, package Box2DAS.Dynamics.Joints
b2PrismaticJoint(w:Box2DAS.Dynamics:b2World, d:Box2DAS.Dynamics.Joints:b2PrismaticJointDef, ed:flash.events:IEventDispatcher) — Constructor, class Box2DAS.Dynamics.Joints.b2PrismaticJoint
b2PrismaticJointDef — class, package Box2DAS.Dynamics.Joints
b2PrismaticJointDef() — Constructor, class Box2DAS.Dynamics.Joints.b2PrismaticJointDef
b2PulleyJoint — class, package Box2DAS.Dynamics.Joints
b2PulleyJoint(w:Box2DAS.Dynamics:b2World, d:Box2DAS.Dynamics.Joints:b2PulleyJointDef, ed:flash.events:IEventDispatcher) — Constructor, class Box2DAS.Dynamics.Joints.b2PulleyJoint
b2PulleyJointDef — class, package Box2DAS.Dynamics.Joints
b2PulleyJointDef() — Constructor, class Box2DAS.Dynamics.Joints.b2PulleyJointDef
b2RevoluteJoint — class, package Box2DAS.Dynamics.Joints
b2RevoluteJoint(w:Box2DAS.Dynamics:b2World, d:Box2DAS.Dynamics.Joints:b2RevoluteJointDef, ed:flash.events:IEventDispatcher) — Constructor, class Box2DAS.Dynamics.Joints.b2RevoluteJoint
b2RevoluteJointDef — class, package Box2DAS.Dynamics.Joints
b2RevoluteJointDef() — Constructor, class Box2DAS.Dynamics.Joints.b2RevoluteJointDef
b2Shape — class, package Box2DAS.Collision.Shapes
b2SimplexCache — class, package Box2DAS.Collision
b2SimplexCache() — Constructor, class Box2DAS.Collision.b2SimplexCache
b2_staticBody — Constant Static Property, class Box2DAS.Dynamics.b2Body
b2Sweep — class, package Box2DAS.Common
b2Sweep(p:int) — Constructor, class Box2DAS.Common.b2Sweep
b2Transform — class, package Box2DAS.Common
b2Transform(p:int) — Constructor, class Box2DAS.Common.b2Transform
b2Vec2 — class, package Box2DAS.Common
b2Vec2(p:int) — Constructor, class Box2DAS.Common.b2Vec2
b2Vec3 — class, package Box2DAS.Common
b2Vec3(p:int) — Constructor, class Box2DAS.Common.b2Vec3
b2WeldJointDef — class, package Box2DAS.Dynamics.Joints
b2WeldJointDef() — Constructor, class Box2DAS.Dynamics.Joints.b2WeldJointDef
b2World — class, package Box2DAS.Dynamics
b2World(g_or_p:any, s:Boolean, d:flash.events:IEventDispatcher) — Constructor, class Box2DAS.Dynamics.b2World
b2WorldManifold — class, package Box2DAS.Collision
BACK — Static Property, class stencyl.api.engine.Script
Background — Interface, package stencyl.api.engine.bg
BackgroundReader — class, package stencyl.api.io
BackgroundReader() — Constructor, class stencyl.api.io.BackgroundReader
backLayers — Property, class stencyl.api.engine.bg.ParallaxArea
BACKSLASH — Property, class org.flixel.data.FlxKeyboard
BACKSPACE — Property, class org.flixel.data.FlxKeyboard
_bakedRotation — Property, class org.flixel.FlxSprite
BasicViewport — class, package stencyl.api.engine.bg
BasicViewport(area:stencyl.api.engine.bg:Area, width:int, height:int) — Constructor, class stencyl.api.engine.bg.BasicViewport
begin() — method, class stencyl.api.engine.GameState
BeginContact(contact:Box2DAS.Dynamics.Contacts:b2Contact) — method, class Box2DAS.Dynamics.b2ContactListener
BeginContact(c:int, a:Box2DAS.Dynamics:b2Fixture, b:Box2DAS.Dynamics:b2Fixture) — method, class Box2DAS.Dynamics.b2World
BEGIN_CONTACT — Static Property, class Box2DAS.Dynamics.ContactEvent
beginDrawCurve(startX:Number, startY:Number) — method, class stencyl.api.engine.Graphics
beginDrawPolygon() — method, class stencyl.api.engine.Graphics
beginFillCurve(startX:Number, startY:Number) — method, class stencyl.api.engine.Graphics
beginFillPolygon() — method, class stencyl.api.engine.Graphics
beginsWith(input:String, prefix:String) — Static Method , class stencyl.api.engine.utils.StringUtil
Determines whether the specified string begins with the spcified prefix.
Behavior — class, package stencyl.api.engine.behavior
Behavior(parent:Object, game:stencyl.api.engine:GameState, ID:Number, name:String, classname:String, enabled:Boolean, visible:Boolean, drawable:Boolean, attributes:Array) — Constructor, class stencyl.api.engine.behavior.Behavior
behaviorID — Property, class stencyl.api.engine.behavior.BehaviorInstance
BehaviorInstance — class, package stencyl.api.engine.behavior
BehaviorInstance(behaviorID:Number, values:Array) — Constructor, class stencyl.api.engine.behavior.BehaviorInstance
behaviorListXML — Property, class stencyl.api.data.Assets
BehaviorManager — class, package stencyl.api.engine.behavior
BehaviorManager() — Constructor, class stencyl.api.engine.behavior.BehaviorManager
BehaviorReader — class, package stencyl.api.io
BehaviorReader() — Constructor, class stencyl.api.io.BehaviorReader
behaviors — Property, class stencyl.api.data.Assets
behaviors — Property, class stencyl.api.engine.GameState
behaviors — Property, class stencyl.api.engine.behavior.BehaviorManager
behaviorValues — Property, class stencyl.api.engine.actor.ActorType
behaviorValues — Property, class stencyl.api.engine.scene.ActorInstance
behaviorValues — Property, class stencyl.api.engine.scene.Scene
bg — Property, class stencyl.api.engine.bg.Area
bgColor — Static Property, class org.flixel.FlxState
This static variable indicates the "clear color" or default background color of the game.
bgs — Property, class stencyl.api.engine.scene.Scene
bias — Property, class Box2DAS.Dynamics.ContactEvent
bind(Name:String) — method, class org.flixel.FlxSave
Automatically creates or reconnects to locally saved data.
blend — Property, class org.flixel.FlxSprite
Blending modes, just like Photoshop! E.g.
blend(mat:stencyl.api.engine.utils:ColorMatrix, amount:Number) — method, class stencyl.api.engine.utils.ColorMatrix
blendMode — Property, class stencyl.api.engine.Graphics
B_LIST — Constant Static Property, class org.flixel.FlxQuadTree
Flag for specifying that you want to add an object to the B list.
body — Static Property, class Box2DAS.Common.b2Def
body — Property, class stencyl.api.engine.actor.Actor
_bodyA — Property, class Box2DAS.Dynamics.Joints.b2JointDef
bodyA — Property, class Box2DAS.Dynamics.Joints.b2JointDef
_bodyB — Property, class Box2DAS.Dynamics.Joints.b2JointDef
bodyB — Property, class Box2DAS.Dynamics.Joints.b2JointDef
bodyDef — Property, class stencyl.api.engine.actor.Actor
bodyDef — Property, class stencyl.api.engine.actor.ActorType
bottom — Property, class org.flixel.FlxRect
The Y coordinate of the bottom of the rectangle.
bottom — Property, class stencyl.api.engine.GameState
bottomColor — Property, class stencyl.api.engine.bg.GradientBackground
bottomEdge — Property, class stencyl.api.engine.gui.Panel
bottomLayer — Property, class stencyl.api.engine.GameState
bottomLeft — Property, class stencyl.api.engine.gui.Panel
bottomRight — Property, class stencyl.api.engine.gui.Panel
bounciness — Property, class Box2DAS.Dynamics.b2BodyDef
Box2DAS.Collision — package
Box2DAS.Collision.Shapes — package
Box2DAS.Common — package
Box2DAS.Controllers — package
Box2DAS.Dynamics — package
Box2DAS.Dynamics.Contacts — package
Box2DAS.Dynamics.Joints — package
bringForward(a:stencyl.api.engine.actor:Actor) — method, class stencyl.api.engine.GameState
bringForward() — method, class stencyl.api.engine.actor.Actor
bringForward(c:stencyl.api.engine.gui:Component) — method, class stencyl.api.engine.gui.Panel
bringRootPanelForward() — method, class stencyl.api.engine.GameState
bringRootPanelForward() — method, class stencyl.api.engine.Script
bringRootPanelToFront() — method, class stencyl.api.engine.GameState
bringRootPanelToFront() — method, class stencyl.api.engine.Script
bringToFront(a:stencyl.api.engine.actor:Actor) — method, class stencyl.api.engine.GameState
bringToFront() — method, class stencyl.api.engine.actor.Actor
bringToFront(c:stencyl.api.engine.gui:Component) — method, class stencyl.api.engine.gui.Panel
buffer — Static Property, class org.flixel.FlxG
Reference to the active graphics buffer.
_buffer — Property, class org.flixel.FlxGame
bullet — Property, class Box2DAS.Dynamics.b2BodyDef
bytes — Static Property, class Box2DAS.Common.b2Base
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