| Package | Box2DAS.Dynamics.Joints | 
| Class | public class b2RevoluteJointDef | 
| Inheritance | b2RevoluteJointDef    b2JointDef   b2Base   Object | 
| Property | Defined By | ||
|---|---|---|---|
![]()  | actor1 : int | b2JointDef | |
![]()  | actor2 : int | b2JointDef | |
![]()  | anchor1 : String | b2JointDef | |
![]()  | anchor2 : String | b2JointDef | |
![]()  | _bodyA : b2Body | b2JointDef | |
![]()  | bodyA : b2Body | b2JointDef | |
![]()  | _bodyB : b2Body | b2JointDef | |
![]()  | bodyB : b2Body | b2JointDef | |
![]()  | bytes : ByteArray [static]   | b2Base | |
![]()  | CENTER : String = center [static]   | b2JointDef | |
![]()  | collideConnected : Boolean | b2JointDef | |
| enableLimit : Boolean | b2RevoluteJointDef | ||
| enableMotor : Boolean | b2RevoluteJointDef | ||
![]()  | ID : int | b2JointDef | |
![]()  | initialized : Boolean = false [static]   | b2Base | |
![]()  | lib : Object [static]   | b2Base | |
![]()  | loader : CLibInit [static]   | b2Base | |
| localAnchorA : b2Vec2 | b2RevoluteJointDef | ||
| localAnchorB : b2Vec2 | b2RevoluteJointDef | ||
| lowerAngle : Number | b2RevoluteJointDef | ||
| maxMotorTorque : Number | b2RevoluteJointDef | ||
![]()  | mem : MemUser [static]   | b2Base | |
| motorSpeed : Number | b2RevoluteJointDef | ||
![]()  | name : String | b2JointDef | |
![]()  | _ptr : Number | b2Base | |
| referenceAngle : Number | b2RevoluteJointDef | ||
![]()  | type : int | b2JointDef | |
| upperAngle : Number | b2RevoluteJointDef | ||
![]()  | userData : * | b2JointDef | |
![]()  | valid : Boolean [read-only] 
		 Does the object point to a C++ equivalent (i.e.  | b2Base | |
| Method | Defined By | ||
|---|---|---|---|
| b2RevoluteJointDef | |||
![]()  | b2JointDef | ||
![]()  | deref(adr:int):* [static] 
		 dereference a C++ pointer or AS3_Val that is pointing to an AS3 object.  | b2Base | |
destroy():void [override]   | b2RevoluteJointDef | ||
![]()  | getArr():Array [static]   | b2Base | |
![]()  | initialize(defs:Boolean = true):void [static] 
		 Initialize the C++ module.  | b2Base | |
| b2RevoluteJointDef | |||
![]()  | readVertices(adr:int, num:int):Vector.<V2> 
		 Read C++ memory and convert it into a vertex array.  | b2Base | |
![]()  | writeVertices(adr:int, v:Vector.<V2>):void 
		 Write a vertex array of the format [new V2(x,y), new V2(x,y), ...] to C++ memory.  | b2Base | |
| enableLimit | property | 
enableLimit:Boolean    public function get enableLimit():Boolean    public function set enableLimit(value:Boolean):void| enableMotor | property | 
enableMotor:Boolean    public function get enableMotor():Boolean    public function set enableMotor(value:Boolean):void| localAnchorA | property | 
public var localAnchorA:b2Vec2| localAnchorB | property | 
public var localAnchorB:b2Vec2| lowerAngle | property | 
lowerAngle:Number    public function get lowerAngle():Number    public function set lowerAngle(value:Number):void| maxMotorTorque | property | 
maxMotorTorque:Number    public function get maxMotorTorque():Number    public function set maxMotorTorque(value:Number):void| motorSpeed | property | 
motorSpeed:Number    public function get motorSpeed():Number    public function set motorSpeed(value:Number):void| referenceAngle | property | 
referenceAngle:Number    public function get referenceAngle():Number    public function set referenceAngle(value:Number):void| upperAngle | property | 
upperAngle:Number    public function get upperAngle():Number    public function set upperAngle(value:Number):void| b2RevoluteJointDef | () | Constructor | 
public function b2RevoluteJointDef()| destroy | () | method | 
override public function destroy():void| Initialize | () | method | 
 public function Initialize(b1:b2Body, b2:b2Body, anchor:V2):voidParameters
b1:b2Body | |
b2:b2Body | |
anchor:V2 |