| Property | Defined By | ||
|---|---|---|---|
![]() | bytes : ByteArray [static] | b2Base | |
| e_bulletHitFlag : int = 0x0010 [static] | b2Contact | ||
| e_enabledFlag : int = 0x0004 [static] | b2Contact | ||
| e_filterFlag : int = 0x0008 [static] | b2Contact | ||
| e_islandFlag : int = 0x0001 [static] | b2Contact | ||
| e_toiFlag : int = 0x0020 [static] | b2Contact | ||
| e_touchingFlag : int = 0x0002 [static] | b2Contact | ||
| frictionDisabled : Boolean | b2Contact | ||
![]() | initialized : Boolean = false [static] | b2Base | |
![]() | lib : Object [static] | b2Base | |
![]() | loader : CLibInit [static] | b2Base | |
![]() | mem : MemUser [static] | b2Base | |
| m_fixtureA : b2Fixture | b2Contact | ||
| m_fixtureB : b2Fixture | b2Contact | ||
| m_flags : int | b2Contact | ||
| m_indexA : int | b2Contact | ||
| m_indexB : int | b2Contact | ||
| m_manifold : b2Manifold | b2Contact | ||
| m_next : int | b2Contact | ||
| m_prev : int | b2Contact | ||
| m_toi : Number | b2Contact | ||
| m_toiCount : int | b2Contact | ||
![]() | _ptr : Number | b2Base | |
![]() | valid : Boolean [read-only]
Does the object point to a C++ equivalent (i.e. | b2Base | |
| Method | Defined By | ||
|---|---|---|---|
| b2Contact | |||
![]() | deref(adr:int):* [static]
dereference a C++ pointer or AS3_Val that is pointing to an AS3 object. | b2Base | |
![]() | destroy():void
Destroy base function just sets _ptr = 0. | b2Base | |
Disable():void | b2Contact | ||
Evaluate():void | b2Contact | ||
FlagForFiltering():void | b2Contact | ||
![]() | getArr():Array [static] | b2Base | |
| b2Contact | |||
| b2Contact | |||
| b2Contact | |||
| b2Contact | |||
GetWorldManifold(worldManifold:b2WorldManifold):void | b2Contact | ||
![]() | initialize(defs:Boolean = true):void [static]
Initialize the C++ module. | b2Base | |
IsEnabled():Boolean | b2Contact | ||
IsSolid():Boolean | b2Contact | ||
IsTouching():Boolean | b2Contact | ||
![]() | readVertices(adr:int, num:int):Vector.<V2>
Read C++ memory and convert it into a vertex array. | b2Base | |
SetEnabled(flag:Boolean):void | b2Contact | ||
Update():void | b2Contact | ||
![]() | writeVertices(adr:int, v:Vector.<V2>):void
Write a vertex array of the format [new V2(x,y), new V2(x,y), ...] to C++ memory. | b2Base | |
| e_bulletHitFlag | property |
public static var e_bulletHitFlag:int = 0x0010| e_enabledFlag | property |
public static var e_enabledFlag:int = 0x0004| e_filterFlag | property |
public static var e_filterFlag:int = 0x0008| e_islandFlag | property |
public static var e_islandFlag:int = 0x0001| e_toiFlag | property |
public static var e_toiFlag:int = 0x0020| e_touchingFlag | property |
public static var e_touchingFlag:int = 0x0002| frictionDisabled | property |
frictionDisabled:Boolean public function get frictionDisabled():Boolean public function set frictionDisabled(value:Boolean):void| m_fixtureA | property |
public var m_fixtureA:b2Fixture| m_fixtureB | property |
public var m_fixtureB:b2Fixture| m_flags | property |
m_flags:int public function get m_flags():int public function set m_flags(value:int):void| m_indexA | property |
m_indexA:int public function get m_indexA():int public function set m_indexA(value:int):void| m_indexB | property |
m_indexB:int public function get m_indexB():int public function set m_indexB(value:int):void| m_manifold | property |
public var m_manifold:b2Manifold| m_next | property |
m_next:int public function get m_next():int public function set m_next(value:int):void| m_prev | property |
m_prev:int public function get m_prev():int public function set m_prev(value:int):void| m_toi | property |
m_toi:Number public function get m_toi():Number public function set m_toi(value:Number):void| m_toiCount | property |
m_toiCount:int public function get m_toiCount():int public function set m_toiCount(value:int):void| b2Contact | () | Constructor |
public function b2Contact(p:int, fA:b2Fixture = null, fB:b2Fixture = null)p:int | |
fA:b2Fixture (default = null) | |
fB:b2Fixture (default = null) |
| Disable | () | method |
public function Disable():void| Evaluate | () | method |
public function Evaluate():void| FlagForFiltering | () | method |
public function FlagForFiltering():void| GetFixtureA | () | method |
| GetFixtureB | () | method |
| GetManifold | () | method |
| GetNext | () | method |
| GetWorldManifold | () | method |
public function GetWorldManifold(worldManifold:b2WorldManifold):voidParameters
worldManifold:b2WorldManifold |
| IsEnabled | () | method |
public function IsEnabled():BooleanReturnsBoolean |
| IsSolid | () | method |
public function IsSolid():BooleanReturnsBoolean |
| IsTouching | () | method |
public function IsTouching():BooleanReturnsBoolean |
| SetEnabled | () | method |
public function SetEnabled(flag:Boolean):voidParameters
flag:Boolean |
| Update | () | method |
public function Update():void