PackageBox2DAS.Collision
Classpublic class b2DistanceInput
Inheritanceb2DistanceInput Inheritance b2Base Inheritance Object



Public Properties
 PropertyDefined By
 Inheritedbytes : ByteArray
[static]
b2Base
 Inheritedinitialized : Boolean = false
[static]
b2Base
 Inheritedlib : Object
[static]
b2Base
 Inheritedloader : CLibInit
[static]
b2Base
 Inheritedmem : MemUser
[static]
b2Base
  proxyA : b2DistanceProxy
b2DistanceInput
  proxyB : b2DistanceProxy
b2DistanceInput
 Inherited_ptr : Number
b2Base
  transformA : b2Transform
b2DistanceInput
  transformB : b2Transform
b2DistanceInput
  useRadii : Boolean
b2DistanceInput
 Inheritedvalid : Boolean
[read-only] Does the object point to a C++ equivalent (i.e.
b2Base
Public Methods
 MethodDefined By
  
b2DistanceInput
 Inherited
deref(adr:int):*
[static] dereference a C++ pointer or AS3_Val that is pointing to an AS3 object.
b2Base
  
destroy():void
[override]
b2DistanceInput
 Inherited
getArr():Array
[static]
b2Base
 Inherited
initialize(defs:Boolean = true):void
[static] Initialize the C++ module.
b2Base
 Inherited
readVertices(adr:int, num:int):Vector.<V2>
Read C++ memory and convert it into a vertex array.
b2Base
 Inherited
writeVertices(adr:int, v:Vector.<V2>):void
Write a vertex array of the format [new V2(x,y), new V2(x,y), ...] to C++ memory.
b2Base
Property Detail
proxyAproperty
public var proxyA:b2DistanceProxy

proxyBproperty 
public var proxyB:b2DistanceProxy

transformAproperty 
public var transformA:b2Transform

transformBproperty 
public var transformB:b2Transform

useRadiiproperty 
useRadii:Boolean


Implementation
    public function get useRadii():Boolean
    public function set useRadii(value:Boolean):void
Constructor Detail
b2DistanceInput()Constructor
public function b2DistanceInput()



Method Detail
destroy()method
override public function destroy():void