| Property | Defined By | ||
|---|---|---|---|
| actors : Array | Scene | ||
| behaviorValues : Array | Scene | ||
| bgs : Array | Scene | ||
| colorBackground : Background | Scene | ||
| fgs : Array | Scene | ||
| gravityX : Number | Scene | ||
| gravityY : Number | Scene | ||
| ID : Number | Scene | ||
| joints : Array | Scene | ||
| name : String | Scene | ||
| regions : Array | Scene | ||
| sceneHeight : uint | Scene | ||
| sceneWidth : uint | Scene | ||
| terrain : Array | Scene | ||
| terrainRegions : Array | Scene | ||
| tileHeight : uint | Scene | ||
| tileWidth : uint | Scene | ||
| wireframes : Array | Scene | ||
| Method | Defined By | ||
|---|---|---|---|
Scene(ID:Number, name:String, xml:XML) | Scene | ||
getID():int | Scene | ||
readActorInstance(xml:XML):ActorInstance | Scene | ||
readActors(list:XMLList):Array | Scene | ||
readBackgrounds(list:XMLList):Array | Scene | ||
readJoint(e:XML):b2JointDef | Scene | ||
readJoints(list:XMLList):Array | Scene | ||
readLayers(list:XMLList, rawLayers:Array):Array | Scene | ||
readRawLayer(bytes:ByteArray, length:Number):TileLayer | Scene | ||
readRawLayers(bytes:ByteArray, numLayers:Number):Array | Scene | ||
readRegion(e:XML):RegionDef | Scene | ||
readRegions(list:XMLList):Array | Scene | ||
| Scene | |||
readTerrainRegions(list:XMLList):Array | Scene | ||
readWireframes(list:XMLList):Array | Scene | ||
| actors | property |
public var actors:Array| behaviorValues | property |
public var behaviorValues:Array| bgs | property |
public var bgs:Array| colorBackground | property |
public var colorBackground:Background| fgs | property |
public var fgs:Array| gravityX | property |
public var gravityX:Number| gravityY | property |
public var gravityY:Number| ID | property |
public var ID:Number| joints | property |
public var joints:Array| name | property |
public var name:String| regions | property |
public var regions:Array| sceneHeight | property |
public var sceneHeight:uint| sceneWidth | property |
public var sceneWidth:uint| terrain | property |
public var terrain:Array| terrainRegions | property |
public var terrainRegions:Array| tileHeight | property |
public var tileHeight:uint| tileWidth | property |
public var tileWidth:uint| wireframes | property |
public var wireframes:Array| Scene | () | Constructor |
public function Scene(ID:Number, name:String, xml:XML)ID:Number | |
name:String | |
xml:XML |
| getID | () | method |
public function getID():intReturnsint |
| readActorInstance | () | method |
| readActors | () | method |
public function readActors(list:XMLList):ArrayParameters
list:XMLList |
Array |
| readBackgrounds | () | method |
public function readBackgrounds(list:XMLList):ArrayParameters
list:XMLList |
Array |
| readJoint | () | method |
| readJoints | () | method |
public function readJoints(list:XMLList):ArrayParameters
list:XMLList |
Array |
| readLayers | () | method |
public function readLayers(list:XMLList, rawLayers:Array):ArrayParameters
list:XMLList | |
rawLayers:Array |
Array |
| readRawLayer | () | method |
public function readRawLayer(bytes:ByteArray, length:Number):TileLayerParameters
bytes:ByteArray | |
length:Number |
TileLayer |
| readRawLayers | () | method |
public function readRawLayers(bytes:ByteArray, numLayers:Number):ArrayParameters
bytes:ByteArray | |
numLayers:Number |
Array |
| readRegion | () | method |
| readRegions | () | method |
public function readRegions(list:XMLList):ArrayParameters
list:XMLList |
Array |
| readTerrainRegion | () | method |
| readTerrainRegions | () | method |
public function readTerrainRegions(list:XMLList):ArrayParameters
list:XMLList |
Array |
| readWireframes | () | method |
public function readWireframes(list:XMLList):ArrayParameters
list:XMLList |
Array |