Property | Defined By | ||
---|---|---|---|
actors : Array | Scene | ||
behaviorValues : Array | Scene | ||
bgs : Array | Scene | ||
colorBackground : Background | Scene | ||
fgs : Array | Scene | ||
gravityX : Number | Scene | ||
gravityY : Number | Scene | ||
ID : Number | Scene | ||
joints : Array | Scene | ||
name : String | Scene | ||
regions : Array | Scene | ||
sceneHeight : uint | Scene | ||
sceneWidth : uint | Scene | ||
terrain : Array | Scene | ||
terrainRegions : Array | Scene | ||
tileHeight : uint | Scene | ||
tileWidth : uint | Scene | ||
wireframes : Array | Scene |
Method | Defined By | ||
---|---|---|---|
Scene(ID:Number, name:String, xml:XML) | Scene | ||
getID():int | Scene | ||
readActorInstance(xml:XML):ActorInstance | Scene | ||
readActors(list:XMLList):Array | Scene | ||
readBackgrounds(list:XMLList):Array | Scene | ||
readJoint(e:XML):b2JointDef | Scene | ||
readJoints(list:XMLList):Array | Scene | ||
readLayers(list:XMLList, rawLayers:Array):Array | Scene | ||
readRawLayer(bytes:ByteArray, length:Number):TileLayer | Scene | ||
readRawLayers(bytes:ByteArray, numLayers:Number):Array | Scene | ||
readRegion(e:XML):RegionDef | Scene | ||
readRegions(list:XMLList):Array | Scene | ||
Scene | |||
readTerrainRegions(list:XMLList):Array | Scene | ||
readWireframes(list:XMLList):Array | Scene |
actors | property |
public var actors:Array
behaviorValues | property |
public var behaviorValues:Array
bgs | property |
public var bgs:Array
colorBackground | property |
public var colorBackground:Background
fgs | property |
public var fgs:Array
gravityX | property |
public var gravityX:Number
gravityY | property |
public var gravityY:Number
ID | property |
public var ID:Number
joints | property |
public var joints:Array
name | property |
public var name:String
regions | property |
public var regions:Array
sceneHeight | property |
public var sceneHeight:uint
sceneWidth | property |
public var sceneWidth:uint
terrain | property |
public var terrain:Array
terrainRegions | property |
public var terrainRegions:Array
tileHeight | property |
public var tileHeight:uint
tileWidth | property |
public var tileWidth:uint
wireframes | property |
public var wireframes:Array
Scene | () | Constructor |
public function Scene(ID:Number, name:String, xml:XML)
ID:Number | |
name:String | |
xml:XML |
getID | () | method |
public function getID():int
Returnsint |
readActorInstance | () | method |
readActors | () | method |
public function readActors(list:XMLList):Array
Parameters
list:XMLList |
Array |
readBackgrounds | () | method |
public function readBackgrounds(list:XMLList):Array
Parameters
list:XMLList |
Array |
readJoint | () | method |
readJoints | () | method |
public function readJoints(list:XMLList):Array
Parameters
list:XMLList |
Array |
readLayers | () | method |
public function readLayers(list:XMLList, rawLayers:Array):Array
Parameters
list:XMLList | |
rawLayers:Array |
Array |
readRawLayer | () | method |
public function readRawLayer(bytes:ByteArray, length:Number):TileLayer
Parameters
bytes:ByteArray | |
length:Number |
TileLayer |
readRawLayers | () | method |
public function readRawLayers(bytes:ByteArray, numLayers:Number):Array
Parameters
bytes:ByteArray | |
numLayers:Number |
Array |
readRegion | () | method |
readRegions | () | method |
public function readRegions(list:XMLList):Array
Parameters
list:XMLList |
Array |
readTerrainRegion | () | method |
readTerrainRegions | () | method |
public function readTerrainRegions(list:XMLList):Array
Parameters
list:XMLList |
Array |
readWireframes | () | method |
public function readWireframes(list:XMLList):Array
Parameters
list:XMLList |
Array |