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M — Property, class org.flixel.data.FlxKeyboard
m22 — Property, class Box2DAS.Common.b2Mat22
M22 — class, package Box2DAS.Common
M22(_c1:Box2DAS.Common:V2, _c2:Box2DAS.Common:V2) — Constructor, class Box2DAS.Common.M22
m_a1 — Property, class Box2DAS.Dynamics.Joints.b2LineJoint
m_a1 — Property, class Box2DAS.Dynamics.Joints.b2PrismaticJoint
m_a2 — Property, class Box2DAS.Dynamics.Joints.b2LineJoint
m_a2 — Property, class Box2DAS.Dynamics.Joints.b2PrismaticJoint
m_aabb — Property, class Box2DAS.Dynamics.b2Fixture
m_aabb — Property, class Box2DAS.Dynamics.b2World
makeActorNotPassThroughTerrain(actor:stencyl.api.engine.actor:Actor) — method, class stencyl.api.engine.Script
makeAlwaysSimulate() — method, class stencyl.api.engine.actor.Actor
m_allowSleep — Property, class Box2DAS.Dynamics.b2World
manager — Property, class stencyl.api.engine.actor.Actor
m_angularDamping — Property, class Box2DAS.Dynamics.b2Body
m_angularVelocity — Property, class Box2DAS.Dynamics.b2Body
map(mapper:Function, thisObject:any) — method, class stencyl.api.engine.utils.HashSet
Executes a function on each member of this set, and constructs a new set of elements corresponding to the results of the function on each member of the original set.
m_area — Property, class Box2DAS.Collision.Shapes.b2Shape
maskBits — Property, class Box2DAS.Dynamics.b2Filter
mass — Property, class Box2DAS.Collision.Shapes.b2MassData
mass — Property, class Box2DAS.Dynamics.b2BodyDef
matrix — Property, class stencyl.api.engine.utils.ColorMatrix
max(b:Box2DAS.Common:V2) — method, class Box2DAS.Common.V2
max(a:Box2DAS.Common:V2, b:Box2DAS.Common:V2) — Static Method , class Box2DAS.Common.V2
maxAngular — Property, class org.flixel.FlxObject
Use in conjunction with angularAcceleration for fluid spin speed control.
maxElapsed — Static Property, class org.flixel.FlxG
Essentially locks the framerate to a minimum value - any slower and you'll get slowdown instead of frameskip; default is 1/30th of a second.
MAX_ELAPSED — Constant Property, class org.flixel.FlxGame
Essentially locks the framerate to 30 FPS minimum - any slower and you'll get slowdown instead of frameskip.
MAX_ELAPSED — Constant Static Property, class stencyl.api.engine.GameState
maxForce — Property, class Box2DAS.Dynamics.Joints.b2FrictionJointDef
maxForce — Property, class Box2DAS.Dynamics.Joints.b2MouseJointDef
maxFps — Static Property, class stencyl.api.engine.utils.Profiler
m_axis — Property, class Box2DAS.Dynamics.Joints.b2LineJoint
m_axis — Property, class Box2DAS.Dynamics.Joints.b2PrismaticJoint
maxLengthA — Property, class Box2DAS.Dynamics.Joints.b2PulleyJointDef
maxLengthB — Property, class Box2DAS.Dynamics.Joints.b2PulleyJointDef
maxMem — Static Property, class stencyl.api.engine.utils.Profiler
maxMotorForce — Property, class Box2DAS.Dynamics.Joints.b2LineJointDef
maxMotorForce — Property, class Box2DAS.Dynamics.Joints.b2PrismaticJointDef
maxMotorTorque — Property, class Box2DAS.Dynamics.Joints.b2RevoluteJointDef
maxThrust — Property, class org.flixel.FlxObject
Used to cap thrust, helpful and easy!
maxTorque — Property, class Box2DAS.Dynamics.Joints.b2FrictionJointDef
maxVelocity — Property, class org.flixel.FlxObject
If you are using acceleration, you can use maxVelocity with it to cap the speed automatically (very useful!).
m_beta — Property, class Box2DAS.Dynamics.Joints.b2MouseJoint
m_bias — Property, class Box2DAS.Dynamics.Joints.b2DistanceJoint
m_body — Property, class Box2DAS.Dynamics.b2Fixture
m_bodyA — Property, class Box2DAS.Dynamics.Joints.b2Joint
m_bodyB — Property, class Box2DAS.Dynamics.Joints.b2Joint
m_bodyCount — Property, class Box2DAS.Dynamics.b2World
m_bodyList — Property, class Box2DAS.Dynamics.b2World
m_broadPhase — Property, class Box2DAS.Dynamics.b2ContactManager
m_C — Property, class Box2DAS.Dynamics.Joints.b2MouseJoint
m_centroid — Property, class Box2DAS.Collision.Shapes.b2PolygonShape
m_collideConnected — Property, class Box2DAS.Dynamics.Joints.b2Joint
m_constant — Property, class Box2DAS.Dynamics.Joints.b2GearJoint
m_constant — Property, class Box2DAS.Dynamics.Joints.b2PulleyJoint
m_contactCount — Property, class Box2DAS.Dynamics.b2ContactManager
m_contactList — Property, class Box2DAS.Dynamics.b2ContactManager
m_contactListener — Property, class Box2DAS.Dynamics.b2World
m_contactManager — Property, class Box2DAS.Dynamics.b2World
m_continuousPhysics — Property, class Box2DAS.Dynamics.b2World
m_controllers — Property, class Box2DAS.Dynamics.b2Body
m_controllers — Property, class Box2DAS.Dynamics.b2World
m_conveyorBeltSpeed — Property, class Box2DAS.Dynamics.b2Fixture
m_count — Property, class Box2DAS.Collision.b2DistanceProxy
m_count — Property, class Box2DAS.Collision.Shapes.b2LoopShape
MD5(string:String) — method, class stencyl.api.engine.Script
m_dampingRatio — Property, class Box2DAS.Dynamics.Joints.b2DistanceJoint
m_dampingRatio — Property, class Box2DAS.Dynamics.Joints.b2MouseJoint
m_density — Property, class Box2DAS.Dynamics.b2Fixture
m_destructionListener — Property, class Box2DAS.Dynamics.b2World
mem — Static Property, class Box2DAS.Common.b2Base
members — Property, class org.flixel.FlxGroup
Array of all the FlxObjects that exist in this layer.
memList — Static Property, class stencyl.api.engine.utils.Profiler
m_enableLimit — Property, class Box2DAS.Dynamics.Joints.b2LineJoint
m_enableLimit — Property, class Box2DAS.Dynamics.Joints.b2PrismaticJoint
m_enableLimit — Property, class Box2DAS.Dynamics.Joints.b2RevoluteJoint
m_enableMotor — Property, class Box2DAS.Dynamics.Joints.b2LineJoint
m_enableMotor — Property, class Box2DAS.Dynamics.Joints.b2PrismaticJoint
m_enableMotor — Property, class Box2DAS.Dynamics.Joints.b2RevoluteJoint
menuHandler(event:flash.events:ContextMenuEvent) — Static Method , class stencyl.api.engine.utils.Profiler
metric — Property, class Box2DAS.Collision.b2SimplexCache
m_filter — Property, class Box2DAS.Dynamics.b2Fixture
m_fixtureA — Property, class Box2DAS.Dynamics.Contacts.b2Contact
m_fixtureB — Property, class Box2DAS.Dynamics.Contacts.b2Contact
m_fixtureCount — Property, class Box2DAS.Dynamics.b2Body
m_fixtureList — Property, class Box2DAS.Dynamics.b2Body
m_flags — Property, class Box2DAS.Dynamics.b2Body
m_flags — Property, class Box2DAS.Dynamics.b2World
m_flags — Property, class Box2DAS.Dynamics.Contacts.b2Contact
m_force — Property, class Box2DAS.Dynamics.b2Body
m_frequencyHz — Property, class Box2DAS.Dynamics.Joints.b2DistanceJoint
m_frequencyHz — Property, class Box2DAS.Dynamics.Joints.b2MouseJoint
m_friction — Property, class Box2DAS.Dynamics.b2Fixture
m_gamma — Property, class Box2DAS.Dynamics.Joints.b2DistanceJoint
m_gamma — Property, class Box2DAS.Dynamics.Joints.b2MouseJoint
m_gravity — Property, class Box2DAS.Dynamics.b2World
m_ground1 — Property, class Box2DAS.Dynamics.Joints.b2GearJoint
m_ground2 — Property, class Box2DAS.Dynamics.Joints.b2GearJoint
m_groundAnchor1 — Property, class Box2DAS.Dynamics.Joints.b2GearJoint
m_groundAnchor1 — Property, class Box2DAS.Dynamics.Joints.b2PulleyJoint
m_groundAnchor2 — Property, class Box2DAS.Dynamics.Joints.b2GearJoint
m_groundAnchor2 — Property, class Box2DAS.Dynamics.Joints.b2PulleyJoint
m_groundBody — Property, class Box2DAS.Dynamics.b2World
m_hasVertex0 — Property, class Box2DAS.Collision.Shapes.b2EdgeShape
m_hasVertex3 — Property, class Box2DAS.Collision.Shapes.b2EdgeShape
m_I — Property, class Box2DAS.Dynamics.b2Body
MIDDLE — Static Property, class stencyl.api.engine.Script
middleLayer — Property, class stencyl.api.engine.GameState
m_impulse — Property, class Box2DAS.Dynamics.Joints.b2DistanceJoint
m_impulse — Property, class Box2DAS.Dynamics.Joints.b2GearJoint
m_impulse — Property, class Box2DAS.Dynamics.Joints.b2LineJoint
m_impulse — Property, class Box2DAS.Dynamics.Joints.b2MouseJoint
m_impulse — Property, class Box2DAS.Dynamics.Joints.b2PrismaticJoint
m_impulse — Property, class Box2DAS.Dynamics.Joints.b2PulleyJoint
m_impulse — Property, class Box2DAS.Dynamics.Joints.b2RevoluteJoint
min(b:Box2DAS.Common:V2) — method, class Box2DAS.Common.V2
min(a:Box2DAS.Common:V2, b:Box2DAS.Common:V2) — Static Method , class Box2DAS.Common.V2
_min — Static Property, class org.flixel.FlxQuadTree
These variables refer to the potential child quadrants for this node.
m_indexA — Property, class Box2DAS.Dynamics.Contacts.b2Contact
m_indexB — Property, class Box2DAS.Dynamics.Contacts.b2Contact
minFps — Static Property, class stencyl.api.engine.utils.Profiler
minMem — Static Property, class stencyl.api.engine.utils.Profiler
MINUS — Property, class org.flixel.data.FlxKeyboard
m_invI — Property, class Box2DAS.Dynamics.b2Body
m_invMass — Property, class Box2DAS.Dynamics.b2Body
m_islandFlag — Property, class Box2DAS.Dynamics.Joints.b2Joint
m_islandIndex — Property, class Box2DAS.Dynamics.b2Body
m_isSensor — Property, class Box2DAS.Dynamics.b2Fixture
m_J — Property, class Box2DAS.Dynamics.Joints.b2GearJoint
m_jointCount — Property, class Box2DAS.Dynamics.b2World
m_jointList — Property, class Box2DAS.Dynamics.b2World
m_length — Property, class Box2DAS.Dynamics.Joints.b2DistanceJoint
m_limitImpulse1 — Property, class Box2DAS.Dynamics.Joints.b2PulleyJoint
m_limitImpulse2 — Property, class Box2DAS.Dynamics.Joints.b2PulleyJoint
m_limitMass1 — Property, class Box2DAS.Dynamics.Joints.b2PulleyJoint
m_limitMass2 — Property, class Box2DAS.Dynamics.Joints.b2PulleyJoint
m_limitState — Property, class Box2DAS.Dynamics.Joints.b2LineJoint
m_limitState — Property, class Box2DAS.Dynamics.Joints.b2PrismaticJoint
m_limitState — Property, class Box2DAS.Dynamics.Joints.b2RevoluteJoint
m_limitState1 — Property, class Box2DAS.Dynamics.Joints.b2PulleyJoint
m_limitState2 — Property, class Box2DAS.Dynamics.Joints.b2PulleyJoint
m_linearDamping — Property, class Box2DAS.Dynamics.b2Body
m_linearVelocity — Property, class Box2DAS.Dynamics.b2Body
m_localAnchor — Property, class Box2DAS.Dynamics.Joints.b2MouseJoint
m_localAnchor1 — Property, class Box2DAS.Dynamics.Joints.b2DistanceJoint
m_localAnchor1 — Property, class Box2DAS.Dynamics.Joints.b2GearJoint
m_localAnchor1 — Property, class Box2DAS.Dynamics.Joints.b2LineJoint
m_localAnchor1 — Property, class Box2DAS.Dynamics.Joints.b2PrismaticJoint
m_localAnchor1 — Property, class Box2DAS.Dynamics.Joints.b2PulleyJoint
m_localAnchor1 — Property, class Box2DAS.Dynamics.Joints.b2RevoluteJoint
m_localAnchor2 — Property, class Box2DAS.Dynamics.Joints.b2DistanceJoint
m_localAnchor2 — Property, class Box2DAS.Dynamics.Joints.b2GearJoint
m_localAnchor2 — Property, class Box2DAS.Dynamics.Joints.b2LineJoint
m_localAnchor2 — Property, class Box2DAS.Dynamics.Joints.b2PrismaticJoint
m_localAnchor2 — Property, class Box2DAS.Dynamics.Joints.b2PulleyJoint
m_localAnchor2 — Property, class Box2DAS.Dynamics.Joints.b2RevoluteJoint
m_localXAxis1 — Property, class Box2DAS.Dynamics.Joints.b2LineJoint
m_localXAxis1 — Property, class Box2DAS.Dynamics.Joints.b2PrismaticJoint
m_localYAxis1 — Property, class Box2DAS.Dynamics.Joints.b2LineJoint
m_localYAxis1 — Property, class Box2DAS.Dynamics.Joints.b2PrismaticJoint
m_lowerAngle — Property, class Box2DAS.Dynamics.Joints.b2RevoluteJoint
m_lowerTranslation — Property, class Box2DAS.Dynamics.Joints.b2LineJoint
m_lowerTranslation — Property, class Box2DAS.Dynamics.Joints.b2PrismaticJoint
m_manifold — Property, class Box2DAS.Dynamics.Contacts.b2Contact
m_mass — Property, class Box2DAS.Dynamics.b2Body
m_mass — Property, class Box2DAS.Dynamics.Joints.b2DistanceJoint
m_mass — Property, class Box2DAS.Dynamics.Joints.b2GearJoint
m_maxForce — Property, class Box2DAS.Dynamics.Joints.b2MouseJoint
m_maxLength1 — Property, class Box2DAS.Dynamics.Joints.b2PulleyJoint
m_maxLength2 — Property, class Box2DAS.Dynamics.Joints.b2PulleyJoint
m_maxMotorForce — Property, class Box2DAS.Dynamics.Joints.b2LineJoint
m_maxMotorForce — Property, class Box2DAS.Dynamics.Joints.b2PrismaticJoint
m_maxMotorTorque — Property, class Box2DAS.Dynamics.Joints.b2RevoluteJoint
m_motorImpulse — Property, class Box2DAS.Dynamics.Joints.b2LineJoint
m_motorImpulse — Property, class Box2DAS.Dynamics.Joints.b2PrismaticJoint
m_motorImpulse — Property, class Box2DAS.Dynamics.Joints.b2RevoluteJoint
m_motorMass — Property, class Box2DAS.Dynamics.Joints.b2LineJoint
m_motorMass — Property, class Box2DAS.Dynamics.Joints.b2PrismaticJoint
m_motorMass — Property, class Box2DAS.Dynamics.Joints.b2RevoluteJoint
m_motorSpeed — Property, class Box2DAS.Dynamics.Joints.b2LineJoint
m_motorSpeed — Property, class Box2DAS.Dynamics.Joints.b2PrismaticJoint
m_motorSpeed — Property, class Box2DAS.Dynamics.Joints.b2RevoluteJoint
m_moveBuffer — Property, class Box2DAS.Collision.b2BroadPhase
m_moveCapacity — Property, class Box2DAS.Collision.b2BroadPhase
m_moveCount — Property, class Box2DAS.Collision.b2BroadPhase
m_next — Property, class Box2DAS.Dynamics.b2Body
m_next — Property, class Box2DAS.Dynamics.b2Fixture
m_next — Property, class Box2DAS.Dynamics.Contacts.b2Contact
m_next — Property, class Box2DAS.Dynamics.Joints.b2Joint
m_normals — Property, class Box2DAS.Collision.Shapes.b2PolygonShape
motorSpeed — Property, class Box2DAS.Dynamics.Joints.b2LineJointDef
motorSpeed — Property, class Box2DAS.Dynamics.Joints.b2PrismaticJointDef
motorSpeed — Property, class Box2DAS.Dynamics.Joints.b2RevoluteJointDef
mouse — Static Property, class org.flixel.FlxG
A reference to a FlxMouse object.
mouseJoint — Static Property, class Box2DAS.Common.b2Def
moveBy(x:Number, y:Number, duration:int, easing:String, delay:int) — method, class stencyl.api.engine.actor.Actor
moveBy(x:Number, y:Number, duration:int, easing:String, delay:int) — method, class stencyl.api.engine.gui.Label
moveBy(x:Number, y:Number, duration:int, easing:String, delay:int) — method, class stencyl.api.engine.gui.Panel
moves — Property, class org.flixel.FlxObject
Set this to false if you want to skip the automatic motion/movement stuff (see updateMotion()).
moveTo(x:int, y:int) — method, class stencyl.api.engine.Graphics
moveTo(x:Number, y:Number, duration:int, easing:String, delay:int) — method, class stencyl.api.engine.actor.Actor
moveTo(x:Number, y:Number, duration:int, easing:String, delay:int) — method, class stencyl.api.engine.gui.Label
moveTo(x:Number, y:Number, duration:int, easing:String, delay:int) — method, class stencyl.api.engine.gui.Panel
moveToLayerOrder(a:stencyl.api.engine.actor:Actor, layerOrder:int) — method, class stencyl.api.engine.GameState
moveToLayerOrder(layerOrder:int) — method, class stencyl.api.engine.actor.Actor
m_p — Property, class Box2DAS.Collision.Shapes.b2CircleShape
m_pairCapacity — Property, class Box2DAS.Collision.b2BroadPhase
m_pairCount — Property, class Box2DAS.Collision.b2BroadPhase
m_perp — Property, class Box2DAS.Dynamics.Joints.b2LineJoint
m_perp — Property, class Box2DAS.Dynamics.Joints.b2PrismaticJoint
m_prev — Property, class Box2DAS.Dynamics.b2Body
m_prev — Property, class Box2DAS.Dynamics.Contacts.b2Contact
m_prev — Property, class Box2DAS.Dynamics.Joints.b2Joint
m_prismatic1 — Property, class Box2DAS.Dynamics.Joints.b2GearJoint
m_prismatic2 — Property, class Box2DAS.Dynamics.Joints.b2GearJoint
m_proxyCount — Property, class Box2DAS.Collision.b2BroadPhase
m_proxyId — Property, class Box2DAS.Dynamics.b2Fixture
m_pulleyMass — Property, class Box2DAS.Dynamics.Joints.b2PulleyJoint
mpx — Static Property, class stencyl.api.engine.Script
mpy — Static Property, class stencyl.api.engine.Script
m_queryProxyId — Property, class Box2DAS.Collision.b2BroadPhase
m_radius — Property, class Box2DAS.Collision.b2DistanceProxy
m_radius — Property, class Box2DAS.Collision.Shapes.b2Shape
m_ratio — Property, class Box2DAS.Dynamics.Joints.b2GearJoint
m_ratio — Property, class Box2DAS.Dynamics.Joints.b2PulleyJoint
m_refAngle — Property, class Box2DAS.Dynamics.Joints.b2PrismaticJoint
m_referenceAngle — Property, class Box2DAS.Dynamics.Joints.b2RevoluteJoint
m_reportBeginContact — Property, class Box2DAS.Dynamics.b2Fixture
m_reportEndContact — Property, class Box2DAS.Dynamics.b2Fixture
m_reportPostSolve — Property, class Box2DAS.Dynamics.b2Fixture
m_reportPreSolve — Property, class Box2DAS.Dynamics.b2Fixture
m_restitution — Property, class Box2DAS.Dynamics.b2Fixture
m_revolute1 — Property, class Box2DAS.Dynamics.Joints.b2GearJoint
m_revolute2 — Property, class Box2DAS.Dynamics.Joints.b2GearJoint
mrx — Static Property, class stencyl.api.engine.Script
mry — Static Property, class stencyl.api.engine.Script
m_s1 — Property, class Box2DAS.Dynamics.Joints.b2LineJoint
m_s1 — Property, class Box2DAS.Dynamics.Joints.b2PrismaticJoint
m_s2 — Property, class Box2DAS.Dynamics.Joints.b2LineJoint
m_s2 — Property, class Box2DAS.Dynamics.Joints.b2PrismaticJoint
m_shape — Property, class Box2DAS.Dynamics.b2Fixture
m_sleepTime — Property, class Box2DAS.Dynamics.b2Body
m_state — Property, class Box2DAS.Dynamics.Joints.b2PulleyJoint
m_sweep — Property, class Box2DAS.Dynamics.b2Body
m_target — Property, class Box2DAS.Dynamics.Joints.b2MouseJoint
m_toi — Property, class Box2DAS.Dynamics.Contacts.b2Contact
m_toiCount — Property, class Box2DAS.Dynamics.Contacts.b2Contact
m_torque — Property, class Box2DAS.Dynamics.b2Body
mtrRender — Property, class org.flixel.data.FlxConsole
mtrTotal — Property, class org.flixel.data.FlxConsole
mtrUpdate — Property, class org.flixel.data.FlxConsole
_mtx — Property, class org.flixel.FlxSprite
_mtx — Property, class stencyl.api.engine.scene.TileLayer
m_type — Property, class Box2DAS.Collision.Shapes.b2Shape
m_type — Property, class Box2DAS.Dynamics.b2Body
m_type — Property, class Box2DAS.Dynamics.Joints.b2Joint
m_u — Property, class Box2DAS.Dynamics.Joints.b2DistanceJoint
m_u1 — Property, class Box2DAS.Dynamics.Joints.b2PulleyJoint
m_u2 — Property, class Box2DAS.Dynamics.Joints.b2PulleyJoint
multiply(b:Box2DAS.Common:V2) — method, class Box2DAS.Common.V2
multiply(a:Box2DAS.Common:V2, b:Box2DAS.Common:V2) — Static Method , class Box2DAS.Common.V2
multiply(b:Box2DAS.Common:V3) — method, class Box2DAS.Common.V3
multiply(a:Box2DAS.Common:V3, b:Box2DAS.Common:V3) — Static Method , class Box2DAS.Common.V3
multiply(v:Box2DAS.Common:V2) — method, class Box2DAS.Common.XF
multiplyN(n:Number) — method, class Box2DAS.Common.V2
multiplyN(a:Box2DAS.Common:V2, n:Number) — Static Method , class Box2DAS.Common.V2
multiplyN(n:Number) — method, class Box2DAS.Common.V3
multiplyN(a:Box2DAS.Common:V3, n:Number) — Static Method , class Box2DAS.Common.V3
multiplyT(v:Box2DAS.Common:V2) — method, class Box2DAS.Common.XF
multiplyV(v:Box2DAS.Common:V2) — method, class Box2DAS.Common.M22
multiplyVT(v:Box2DAS.Common:V2) — method, class Box2DAS.Common.M22
m_upperAngle — Property, class Box2DAS.Dynamics.Joints.b2RevoluteJoint
m_upperTranslation — Property, class Box2DAS.Dynamics.Joints.b2LineJoint
m_upperTranslation — Property, class Box2DAS.Dynamics.Joints.b2PrismaticJoint
m_userData — Property, class Box2DAS.Dynamics.b2Body
m_userData — Property, class Box2DAS.Dynamics.b2Fixture
m_userData — Property, class Box2DAS.Dynamics.Joints.b2Joint
music — Static Property, class org.flixel.FlxG
A handy container for a background music object.
mutate(Seed:Number, Mutator:Number) — Static Method , class org.flixel.FlxU
Mutates a seed or other number, useful when combined with randomize().
_mute — Static Property, class org.flixel.FlxG
Internal flag for whether or not the game is muted.
mute — Static Property, class org.flixel.FlxG
Set mute to true to turn off the sound.
mute() — method, class stencyl.api.engine.Script
m_vertex0 — Property, class Box2DAS.Collision.Shapes.b2EdgeShape
m_vertex1 — Property, class Box2DAS.Collision.Shapes.b2EdgeShape
m_vertex2 — Property, class Box2DAS.Collision.Shapes.b2EdgeShape
m_vertex3 — Property, class Box2DAS.Collision.Shapes.b2EdgeShape
m_vertexCount — Property, class Box2DAS.Collision.Shapes.b2PolygonShape
m_vertices — Property, class Box2DAS.Collision.b2DistanceProxy
m_vertices — Property, class Box2DAS.Collision.Shapes.b2LoopShape
m_vertices — Property, class Box2DAS.Collision.Shapes.b2PolygonShape
m_verticesPtr — Property, class Box2DAS.Collision.Shapes.b2LoopShape
m_verticesSet — Property, class Box2DAS.Collision.Shapes.b2LoopShape
m_warmStarting — Property, class Box2DAS.Dynamics.b2World
m_world — Property, class Box2DAS.Dynamics.b2Body
m_world — Property, class Box2DAS.Dynamics.Joints.b2Joint
_mx — Property, class org.flixel.FlxQuadTree
m_xf — Property, class Box2DAS.Dynamics.b2Body
_my — Property, class org.flixel.FlxQuadTree
MyViewport — class, package stencyl.api.engine.bg
MyViewport(x:int, y:int, width:int, height:int) — Constructor, class stencyl.api.engine.bg.MyViewport
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