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_t — Property, class org.flixel.FlxQuadTree
T — Property, class org.flixel.data.FlxKeyboard
_tailA — Property, class org.flixel.FlxQuadTree
_tailB — Property, class org.flixel.FlxQuadTree
tangentImpulse — Property, class Box2DAS.Collision.b2ManifoldPoint
tangentImpulse1 — Property, class Box2DAS.Dynamics.b2ContactImpulse
tangentImpulse2 — Property, class Box2DAS.Dynamics.b2ContactImpulse
target — Property, class Box2DAS.Dynamics.Joints.b2MouseJointDef
terrain — Property, class stencyl.api.engine.scene.Scene
TERRAIN_ID — Static Property, class stencyl.api.data.Game
TerrainRegion — class, package stencyl.api.engine.scene
TerrainRegion(game:stencyl.api.engine:GameState, x:Number, y:Number, shapes:Array, groupID:int) — Constructor, class stencyl.api.engine.scene.TerrainRegion
TerrainRegionDef — class, package stencyl.api.engine.scene
TerrainRegionDef(shapes:Array, ID:Number, name:String, x:Number, y:Number, groupID:int) — Constructor, class stencyl.api.engine.scene.TerrainRegionDef
terrainRegions — Property, class stencyl.api.engine.GameState
terrainRegions — Property, class stencyl.api.engine.scene.Scene
TestPoint(transform:Box2DAS.Common:XF, p:Box2DAS.Common:V2) — method, class Box2DAS.Collision.Shapes.b2CircleShape
TestPoint(xf:Box2DAS.Common:XF, p:Box2DAS.Common:V2) — method, class Box2DAS.Collision.Shapes.b2PolygonShape
TestPoint(xf:Box2DAS.Common:XF, p:Box2DAS.Common:V2) — method, class Box2DAS.Collision.Shapes.b2Shape
TestPoint(p:Box2DAS.Common:V2) — method, class Box2DAS.Dynamics.b2Fixture
text — Property, class org.flixel.FlxText
The text being displayed.
text — Property, class stencyl.api.engine.gui.Label
_tf — Property, class org.flixel.FlxText
theLoader — Static Property, class stencyl.api.data.Assets
thisActor — Property, class stencyl.api.engine.actor.Collision
thisShape — Property, class stencyl.api.engine.actor.Collision
THREE — Property, class org.flixel.data.FlxKeyboard
threshold(threshold:Number, factor:Number) — method, class stencyl.api.engine.utils.ColorMatrix
thresholdAlpha(threshold:Number, factor:Number) — method, class stencyl.api.engine.utils.ColorMatrix
threshold_rgb(threshold:Number, factor:Number) — method, class stencyl.api.engine.utils.ColorMatrix
thrust — Property, class org.flixel.FlxObject
If you want to do Asteroids style stuff, check out thrust, instead of directly accessing the object's velocity or acceleration.
Tile — class, package stencyl.api.engine.tile
Tile(tileID:Number, collisionID:Number, frameIndex:Number, durations:Array, imgData:any, parent:stencyl.api.engine.tile:Tileset) — Constructor, class stencyl.api.engine.tile.Tile
tileHeight — Property, class stencyl.api.engine.scene.Scene
tileID — Property, class stencyl.api.engine.tile.Tile
TileLayer — class, package stencyl.api.engine.scene
TileLayer(layerID:Number, zOrder:Number, scene:stencyl.api.engine.scene:Scene, numCols:Number, numRows:Number) — Constructor, class stencyl.api.engine.scene.TileLayer
tileLayers — Property, class stencyl.api.engine.GameState
tiles — Property, class stencyl.api.engine.tile.Tileset
Tileset — class, package stencyl.api.engine.tile
Tileset(ID:uint, name:String, framesAcross:Number, framesDown:Number, tiles:Array, imgData:any) — Constructor, class stencyl.api.engine.tile.Tileset
TilesetReader — class, package stencyl.api.io
TilesetReader() — Constructor, class stencyl.api.io.TilesetReader
tileWidth — Property, class stencyl.api.engine.scene.Scene
TimedTask — class, package stencyl.api.engine
TimedTask(toExecute:Function, interval:uint, repeats:Boolean) — Constructor, class stencyl.api.engine.TimedTask
_timer — Property, class org.flixel.data.FlxQuake
Set to countdown the quake time.
timeScale — Static Property, class org.flixel.FlxG
How fast or slow time should pass in the game; default is 1.0.
timeStep — Property, class Box2DAS.Dynamics.StepEvent
toArray() — method, class stencyl.api.engine.utils.HashSet
Converts this set into an array with the same membership.
toBoolean(s:String) — Static Method , class stencyl.api.engine.utils.Util
toDegrees(radians:Number) — Static Method , class stencyl.api.engine.utils.Util
toExecute — Property, class stencyl.api.engine.TimedTask
toggle() — method, class org.flixel.data.FlxConsole
Shows/hides the console.
toGreyscale(r:Number, g:Number, b:Number) — method, class stencyl.api.engine.utils.ColorMatrix
toHex(n:int, bigEndian:Boolean) — Static Method , class stencyl.api.engine.utils.Util
Outputs the hex value of a int, allowing the developer to specify the endinaness in the process.
top — Property, class org.flixel.FlxRect
The Y coordinate of the top of the rectangle.
top — Property, class stencyl.api.engine.GameState
toP() — method, class Box2DAS.Common.V2
topColor — Property, class stencyl.api.engine.bg.GradientBackground
topEdge — Property, class stencyl.api.engine.gui.Panel
toPhysicalUnits(value:Number) — Static Method , class stencyl.api.engine.GameState
toPhysicalUnits(value:Number) — method, class stencyl.api.engine.Script
toPixelUnits(value:Number) — Static Method , class stencyl.api.engine.GameState
toPixelUnits(value:Number) — method, class stencyl.api.engine.Script
topLayer — Property, class stencyl.api.engine.GameState
topLeft — Property, class stencyl.api.engine.gui.Panel
topRight — Property, class stencyl.api.engine.gui.Panel
toRadians(degrees:Number) — Static Method , class stencyl.api.engine.utils.Util
toString() — method, class Box2DAS.Common.M22
toString() — method, class Box2DAS.Common.V2
toString() — method, class Box2DAS.Controllers.b2Controller
toString() — method, class org.flixel.FlxGroup
toString() — method, class org.flixel.FlxPoint
Convert object to readable string name.
toString() — method, class stencyl.api.data.Resource
toString() — method, class stencyl.api.engine.actor.Actor
toString() — method, class stencyl.api.engine.tile.Tile
toString() — method, class stencyl.api.engine.utils.ColorMatrix
toString() — method, class stencyl.api.engine.utils.HashSet
_total — Property, class org.flixel.FlxGame
toXML(ba:flash.utils:ByteArray) — Static Method , class stencyl.api.data.Assets
_transform — Property, class org.flixel.FlxSound
transformA — Property, class Box2DAS.Collision.b2DistanceInput
transformB — Property, class Box2DAS.Collision.b2DistanceInput
transformVector(values:Array) — method, class stencyl.api.engine.utils.ColorMatrix
Transition — class, package stencyl.api.engine.scene
Transition() — Constructor, class stencyl.api.engine.scene.Transition
translate(x:int, y:int) — method, class stencyl.api.engine.Graphics
_translatedSource — Property, class stencyl.api.engine.scene.TileLayer
translateToActor(a:stencyl.api.engine.actor:Actor) — method, class stencyl.api.engine.Graphics
translateToScreen() — method, class stencyl.api.engine.Graphics
trim(input:String) — Static Method , class stencyl.api.engine.utils.StringUtil
Removes whitespace from the front and the end of the specified string.
tween(attribute:Object, params:Object) — Static Method , class stencyl.api.engine.Script
tweenAngle — Property, class stencyl.api.engine.actor.Actor
Tweener — class, package caurina.transitions
tweenLoc — Property, class stencyl.api.engine.actor.Actor
tweenNumber(attributeName:String, toValue:Number, duration:Number, easing:String) — method, class stencyl.api.engine.Script
TWO — Property, class org.flixel.data.FlxKeyboard
type — Property, class Box2DAS.Collision.b2Manifold
type — Property, class Box2DAS.Dynamics.b2BodyDef
type — Property, class Box2DAS.Dynamics.Joints.b2JointDef
type — Property, class stencyl.api.engine.behavior.Attribute
type — Property, class stencyl.api.engine.scene.DeferredActor
typeA — Property, class Box2DAS.Dynamics.Contacts.b2ContactID
typeB — Property, class Box2DAS.Dynamics.Contacts.b2ContactID
typeID — Property, class stencyl.api.engine.actor.Actor
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