A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
g — Property, class stencyl.api.engine.GameState |
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G — Property, class org.flixel.data.FlxKeyboard |
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G(x:any, y:any, z:any) — method, class stencyl.api.engine.Script |
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_game — Static Property, class org.flixel.FlxG |
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Internal tracker for game object (so we can pause and unpause)
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game — Property, class stencyl.api.engine.actor.Actor |
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game — Property, class stencyl.api.engine.behavior.Behavior |
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game — Property, class stencyl.api.engine.gui.Label |
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game — Property, class stencyl.api.engine.gui.Panel |
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Game — class, package stencyl.api.data |
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Game(xml:XML) — Constructor, class stencyl.api.data.Game |
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gameAttributes — Property, class stencyl.api.data.Game |
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gameAttributes — Property, class stencyl.api.engine.GameState |
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gameID — Property, class stencyl.api.data.Game |
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gameID — Static Property, class stencyl.api.engine.GameState |
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gameName — Static Property, class stencyl.api.engine.GameState |
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GameState — class, package stencyl.api.engine |
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gameXML — Property, class stencyl.api.data.Assets |
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_gameXOffset — Property, class org.flixel.FlxGame |
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_gameYOffset — Property, class org.flixel.FlxGame |
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gc() — Static Method , class stencyl.api.engine.utils.Profiler |
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gearJoint — Static Property, class Box2DAS.Common.b2Def |
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get(remote:Boolean, numLeft:int, state:stencyl.api.engine:GameState) — Static Method , class stencyl.api.data.Assets |
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get() — Static Method , class stencyl.api.data.Game |
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getActor(ID:Number) — method, class stencyl.api.engine.GameState |
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getActor(actorID:Number) — method, class stencyl.api.engine.Script |
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getActorGroup(groupID:Number) — method, class stencyl.api.engine.Script |
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getActorsAlongLine(x1:int, y1:int, x2:int, y2:int, callback:Function) — method, class stencyl.api.engine.Script |
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getActorsAtPoint(x:int, y:int, callback:Function) — method, class stencyl.api.engine.Script |
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getActorsInArea(x:int, y:int, w:int, h:int, callback:Function) — method, class stencyl.api.engine.Script |
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getActorsInRegion(r:stencyl.api.engine.scene:Region) — method, class stencyl.api.engine.Script |
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Returns an Array of Actors that intersect the Region
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getActorsOfType(type:stencyl.api.engine.actor:ActorType) — method, class stencyl.api.engine.GameState |
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getActorsOfType(type:stencyl.api.engine.actor:ActorType) — method, class stencyl.api.engine.Script |
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getActorsOnScreen(callback:Function) — method, class stencyl.api.engine.Script |
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getActorType(actorTypeID:uint) — method, class stencyl.api.engine.Script |
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getActorTypeByName(typeName:String) — method, class stencyl.api.engine.Script |
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getActorValue(name:String) — method, class stencyl.api.engine.actor.Actor |
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getAllActorTypes() — method, class stencyl.api.engine.Script |
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getAllRegions() — method, class stencyl.api.engine.Script |
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Get all Regions in a Scene
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getAllTerrainRegions() — method, class stencyl.api.engine.Script |
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Get all Regions in a Scene
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GetAnchorA() — method, class Box2DAS.Dynamics.Joints.b2DistanceJoint |
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GetAnchorA() — method, class Box2DAS.Dynamics.Joints.b2GearJoint |
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GetAnchorA() — method, class Box2DAS.Dynamics.Joints.b2Joint |
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GetAnchorA() — method, class Box2DAS.Dynamics.Joints.b2LineJoint |
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GetAnchorA() — method, class Box2DAS.Dynamics.Joints.b2MouseJoint |
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GetAnchorA() — method, class Box2DAS.Dynamics.Joints.b2PrismaticJoint |
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GetAnchorA() — method, class Box2DAS.Dynamics.Joints.b2PulleyJoint |
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GetAnchorA() — method, class Box2DAS.Dynamics.Joints.b2RevoluteJoint |
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GetAnchorB() — method, class Box2DAS.Dynamics.Joints.b2DistanceJoint |
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GetAnchorB() — method, class Box2DAS.Dynamics.Joints.b2GearJoint |
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GetAnchorB() — method, class Box2DAS.Dynamics.Joints.b2Joint |
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GetAnchorB() — method, class Box2DAS.Dynamics.Joints.b2LineJoint |
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GetAnchorB() — method, class Box2DAS.Dynamics.Joints.b2MouseJoint |
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GetAnchorB() — method, class Box2DAS.Dynamics.Joints.b2PrismaticJoint |
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GetAnchorB() — method, class Box2DAS.Dynamics.Joints.b2PulleyJoint |
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GetAnchorB() — method, class Box2DAS.Dynamics.Joints.b2RevoluteJoint |
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getAngle(X:Number, Y:Number) — Static Method , class org.flixel.FlxU |
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Calculates the angle between a point and the origin (0,0). |
getAngle() — method, class stencyl.api.engine.actor.Actor |
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getAngle() — method, interface stencyl.api.engine.gui.Component |
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getAngle() — method, class stencyl.api.engine.gui.Label |
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getAngle() — method, class stencyl.api.engine.gui.Panel |
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GetAngle() — method, class Box2DAS.Dynamics.b2Body |
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getAngleInDegrees() — method, class stencyl.api.engine.actor.Actor |
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GetAngularDamping() — method, class Box2DAS.Dynamics.b2Body |
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getAngularVelocity() — method, class stencyl.api.engine.actor.Actor |
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GetAngularVelocity() — method, class Box2DAS.Dynamics.b2Body |
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getAnimation() — method, class stencyl.api.engine.actor.Actor |
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getArr() — Static Method , class Box2DAS.Common.b2Base |
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getAttribute(behaviorName:String, attributeName:String) — method, class stencyl.api.engine.behavior.BehaviorManager |
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GetAutoClearForces() — method, class Box2DAS.Dynamics.b2World |
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getBackgroundImage() — method, class stencyl.api.engine.bg.Area |
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getBlendMode() — method, class stencyl.api.engine.Graphics |
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GetBodies() — method, class Box2DAS.Controllers.b2Controller |
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getBody() — method, class stencyl.api.engine.actor.Actor |
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GetBody() — method, class Box2DAS.Dynamics.b2Fixture |
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GetBodyA() — method, class Box2DAS.Dynamics.Joints.b2Joint |
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GetBodyB() — method, class Box2DAS.Dynamics.Joints.b2Joint |
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GetBodyCount() — method, class Box2DAS.Dynamics.b2World |
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GetBodyList() — method, class Box2DAS.Dynamics.b2World |
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getBottomLayer() — method, class stencyl.api.engine.GameState |
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getBottomLayer() — method, class stencyl.api.engine.Script |
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getCamera() — method, class stencyl.api.engine.Script |
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Returns the actor that represents the camera
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getCenter() — method, class Box2DAS.Collision.AABB |
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getClass(Name:String) — Static Method , class org.flixel.FlxU |
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Look up a Class object by its string name. |
getClassName(Obj:Object, Simple:Boolean) — Static Method , class org.flixel.FlxU |
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Get the String name of any Object. |
getClip() — method, class stencyl.api.engine.bg.MyViewport |
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getColor() — method, class stencyl.api.engine.Graphics |
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getComponents() — method, class stencyl.api.engine.gui.Panel |
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GetContactCount() — method, class Box2DAS.Dynamics.b2World |
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GetContactList() — method, class Box2DAS.Dynamics.b2Body |
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GetContactList() — method, class Box2DAS.Dynamics.b2World |
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getContainedActors() — method, class stencyl.api.engine.scene.Region |
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getContent() — method, class org.flixel.data.FlxConsole |
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Returns the current content. |
getCurrentFrame() — method, class stencyl.api.engine.actor.Actor |
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getCurrentScene() — method, class stencyl.api.engine.Script |
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Get the ID of the current scene. |
getCurrentSceneName() — method, class stencyl.api.engine.Script |
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Get the name of the current scene. |
getCurrentTweeningTime(p_tweening:Object) — Static Method , class caurina.transitions.Tweener |
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Get the current tweening time (no matter if it uses frames or time as basis), given a specific tweening
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GetDampingRatio() — method, class Box2DAS.Dynamics.Joints.b2DistanceJoint |
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GetDampingRatio() — method, class Box2DAS.Dynamics.Joints.b2Joint |
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GetDampingRatio() — method, class Box2DAS.Dynamics.Joints.b2MouseJoint |
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GetDensity() — method, class Box2DAS.Dynamics.b2Fixture |
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GetDistance(f:Box2DAS.Dynamics:b2Fixture) — method, class Box2DAS.Dynamics.b2Fixture |
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getDuration() — method, class stencyl.api.engine.scene.FadeInTransition |
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getDuration() — method, class stencyl.api.engine.scene.FadeOutTransition |
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getDuration() — method, class stencyl.api.engine.scene.Transition |
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GetExtents() — method, class Box2DAS.Collision.AABB |
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GetFilterData() — method, class Box2DAS.Dynamics.b2Fixture |
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getFirstAlive() — method, class org.flixel.FlxGroup |
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Call this function to retrieve the first object with dead == false in the group. |
getFirstAvail() — method, class org.flixel.FlxGroup |
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Call this function to retrieve the first object with exists == false in the group. |
getFirstDead() — method, class org.flixel.FlxGroup |
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Call this function to retrieve the first object with dead == true in the group. |
getFirstExtant() — method, class org.flixel.FlxGroup |
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Call this function to retrieve the first object with exists == true in the group. |
getFirstNull() — method, class org.flixel.FlxGroup |
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Call this function to retrieve the first index set to 'null'. |
GetFixtureA() — method, class Box2DAS.Dynamics.Contacts.b2Contact |
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GetFixtureB() — method, class Box2DAS.Dynamics.Contacts.b2Contact |
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GetFixtureList() — method, class Box2DAS.Dynamics.b2Body |
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getFont() — method, class stencyl.api.engine.Graphics |
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getFont(fontID:uint) — method, class stencyl.api.engine.Script |
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getFPS() — method, class stencyl.api.engine.Script |
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GetFrequency() — method, class Box2DAS.Dynamics.Joints.b2DistanceJoint |
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GetFrequency() — method, class Box2DAS.Dynamics.Joints.b2Joint |
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GetFrequency() — method, class Box2DAS.Dynamics.Joints.b2MouseJoint |
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GetFriction() — method, class Box2DAS.Dynamics.b2Fixture |
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getGameAttribute(name:String) — method, class stencyl.api.engine.GameState |
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getGameAttribute(name:String) — method, class stencyl.api.engine.Script |
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getGravity() — method, class stencyl.api.engine.Script |
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GetGravity() — method, class Box2DAS.Dynamics.b2World |
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GetGroundAnchor1() — method, class Box2DAS.Dynamics.Joints.b2PulleyJoint |
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GetGroundAnchor2() — method, class Box2DAS.Dynamics.Joints.b2PulleyJoint |
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getGroundBody() — method, class stencyl.api.engine.Script |
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getGroup(ID:Number, a:stencyl.api.engine.actor:Actor) — method, class stencyl.api.engine.GameState |
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getGroup() — method, class stencyl.api.engine.actor.Actor |
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getGroupID() — method, class stencyl.api.engine.actor.Actor |
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getHeight() — method, class stencyl.api.engine.actor.Actor |
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getHeight() — method, class stencyl.api.engine.bg.Area |
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getHeight() — method, interface stencyl.api.engine.gui.Component |
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getHeight() — method, class stencyl.api.engine.gui.Label |
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getHeight() — method, class stencyl.api.engine.gui.Panel |
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getHeight() — method, class stencyl.api.engine.scene.Region |
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getHeight() — method, class stencyl.api.engine.scene.TerrainRegion |
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getHeight(m_vertices:Vector$Box2DAS.Common:V2) — Static Method , class stencyl.api.io.SpriteReader |
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getID() — method, class stencyl.api.engine.actor.Actor |
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getID() — method, class stencyl.api.engine.scene.Scene |
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getIDForResource(name:String) — method, class stencyl.api.engine.Script |
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getIDForScene(sceneName:String) — method, class stencyl.api.engine.Script |
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Get the ID of a scene by name. |
getIDFromLayerOrder(layerOrder:int) — method, class stencyl.api.engine.GameState |
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getImage() — method, class stencyl.api.engine.actor.Actor |
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getImageForActorType(type:stencyl.api.engine.actor:ActorType) — method, class stencyl.api.engine.Script |
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Returns the 'default' image for the given actor type. |
getImageSourceForTile(tileID:uint, tileWidth:Number, tileHeight:Number) — method, class stencyl.api.engine.tile.Tileset |
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GetInertia() — method, class Box2DAS.Dynamics.b2Body |
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getJoint(ID:int) — method, class stencyl.api.engine.GameState |
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getJoint(jointID:int) — method, class stencyl.api.engine.Script |
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GetJointAngle() — method, class Box2DAS.Dynamics.Joints.b2RevoluteJoint |
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GetJointCount() — method, class Box2DAS.Dynamics.b2World |
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GetJointList() — method, class Box2DAS.Dynamics.b2Body |
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GetJointList() — method, class Box2DAS.Dynamics.b2World |
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GetJointSpeed() — method, class Box2DAS.Dynamics.Joints.b2LineJoint |
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GetJointSpeed() — method, class Box2DAS.Dynamics.Joints.b2PrismaticJoint |
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GetJointSpeed() — method, class Box2DAS.Dynamics.Joints.b2RevoluteJoint |
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GetJointTranslation() — method, class Box2DAS.Dynamics.Joints.b2LineJoint |
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GetJointTranslation() — method, class Box2DAS.Dynamics.Joints.b2PrismaticJoint |
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getLastCollidedActor() — method, class stencyl.api.engine.actor.Actor |
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getLastCreatedActor() — method, class stencyl.api.engine.Script |
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Returns the last actor created in this scene. |
getLastCreatedJoint() — method, class stencyl.api.engine.Script |
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getLastCreatedLabel() — method, class stencyl.api.engine.Script |
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getLastCreatedPanel() — method, class stencyl.api.engine.Script |
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getLastCreatedRegion() — method, class stencyl.api.engine.Script |
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Return the last created region
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getLastCreatedTerrainRegion() — method, class stencyl.api.engine.Script |
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Return the last created terrain region
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getLayerID() — method, class stencyl.api.engine.actor.Actor |
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getLayerOrder() — method, class stencyl.api.engine.actor.Actor |
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GetLength() — method, class Box2DAS.Dynamics.Joints.b2DistanceJoint |
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GetLength1() — method, class Box2DAS.Dynamics.Joints.b2PulleyJoint |
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GetLength2() — method, class Box2DAS.Dynamics.Joints.b2PulleyJoint |
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GetLinearDamping() — method, class Box2DAS.Dynamics.b2Body |
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GetLinearVelocity() — method, class Box2DAS.Dynamics.b2Body |
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GetLinearVelocityFromLocalPoint(localPoint:Box2DAS.Common:V2) — method, class Box2DAS.Dynamics.b2Body |
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GetLinearVelocityFromWorldPoint(worldPoint:Box2DAS.Common:V2) — method, class Box2DAS.Dynamics.b2Body |
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GetLocalCenter() — method, class Box2DAS.Dynamics.b2Body |
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GetLocalPoint(worldPoint:Box2DAS.Common:V2) — method, class Box2DAS.Dynamics.b2Body |
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GetLocalVector(worldVector:Box2DAS.Common:V2) — method, class Box2DAS.Dynamics.b2Body |
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GetLowerLimit() — method, class Box2DAS.Dynamics.Joints.b2Joint |
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GetLowerLimit() — method, class Box2DAS.Dynamics.Joints.b2LineJoint |
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GetLowerLimit() — method, class Box2DAS.Dynamics.Joints.b2PrismaticJoint |
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GetLowerLimit() — method, class Box2DAS.Dynamics.Joints.b2RevoluteJoint |
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GetManifold() — method, class Box2DAS.Dynamics.Contacts.b2Contact |
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GetMass() — method, class Box2DAS.Dynamics.b2Body |
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GetMassData(data:Box2DAS.Collision.Shapes:b2MassData) — method, class Box2DAS.Dynamics.b2Body |
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GetMassData() — method, class Box2DAS.Dynamics.b2Fixture |
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GetMaxForce() — method, class Box2DAS.Dynamics.Joints.b2MouseJoint |
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GetMaxMotorForce() — method, class Box2DAS.Dynamics.Joints.b2Joint |
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GetMaxMotorForce() — method, class Box2DAS.Dynamics.Joints.b2LineJoint |
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GetMaxMotorForce() — method, class Box2DAS.Dynamics.Joints.b2MouseJoint |
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GetMaxMotorForce() — method, class Box2DAS.Dynamics.Joints.b2PrismaticJoint |
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GetMaxMotorTorque() — method, class Box2DAS.Dynamics.Joints.b2Joint |
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GetMaxMotorTorque() — method, class Box2DAS.Dynamics.Joints.b2RevoluteJoint |
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getMiddleLayer() — method, class stencyl.api.engine.GameState |
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getMiddleLayer() — method, class stencyl.api.engine.Script |
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GetMotorForce() — method, class Box2DAS.Dynamics.Joints.b2LineJoint |
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GetMotorForce() — method, class Box2DAS.Dynamics.Joints.b2PrismaticJoint |
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GetMotorSpeed() — method, class Box2DAS.Dynamics.Joints.b2Joint |
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GetMotorSpeed() — method, class Box2DAS.Dynamics.Joints.b2LineJoint |
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GetMotorSpeed() — method, class Box2DAS.Dynamics.Joints.b2PrismaticJoint |
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GetMotorSpeed() — method, class Box2DAS.Dynamics.Joints.b2RevoluteJoint |
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GetMotorTorque() — method, class Box2DAS.Dynamics.Joints.b2RevoluteJoint |
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getMousePressedX() — method, class stencyl.api.engine.Script |
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getMousePressedY() — method, class stencyl.api.engine.Script |
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getMouseReleasedX() — method, class stencyl.api.engine.Script |
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getMouseReleasedY() — method, class stencyl.api.engine.Script |
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getMouseWorldX() — method, class stencyl.api.engine.Script |
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getMouseWorldY() — method, class stencyl.api.engine.Script |
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getMouseX() — method, class stencyl.api.engine.Script |
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getMouseY() — method, class stencyl.api.engine.Script |
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getMuteValue() — Static Method , class org.flixel.FlxG |
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Get a number that represents the mute state that we can multiply into a sound transform. |
getName() — method, class stencyl.api.engine.actor.Actor |
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GetNext() — method, class Box2DAS.Dynamics.b2Body |
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GetNext() — method, class Box2DAS.Dynamics.b2Fixture |
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GetNext() — method, class Box2DAS.Dynamics.Contacts.b2Contact |
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GetNext() — method, class Box2DAS.Dynamics.Joints.b2Joint |
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getNumComponents() — method, class stencyl.api.engine.gui.Panel |
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getNumDisplayChars() — method, class stencyl.api.engine.gui.Label |
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getNumFrames() — method, class stencyl.api.engine.actor.Actor |
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getOpacity() — method, class stencyl.api.engine.Graphics |
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getOpacity() — method, interface stencyl.api.engine.gui.Component |
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getOpacity() — method, class stencyl.api.engine.gui.Label |
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getOpacity() — method, class stencyl.api.engine.gui.Panel |
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getOrderForLayerID(layerID:int) — method, class stencyl.api.engine.GameState |
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getParentPanel() — method, interface stencyl.api.engine.gui.Component |
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getParentPanel() — method, class stencyl.api.engine.gui.Label |
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getParentPanel() — method, class stencyl.api.engine.gui.Panel |
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getParentX() — method, interface stencyl.api.engine.gui.Component |
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getParentX() — method, class stencyl.api.engine.gui.Label |
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getParentX() — method, class stencyl.api.engine.gui.Panel |
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getParentY() — method, interface stencyl.api.engine.gui.Component |
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getParentY() — method, class stencyl.api.engine.gui.Label |
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getParentY() — method, class stencyl.api.engine.gui.Panel |
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getPhysicalHeight() — method, class stencyl.api.engine.GameState |
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getPhysicalWidth() — method, class stencyl.api.engine.GameState |
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getPhysicsHeight() — method, class stencyl.api.engine.actor.Actor |
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getPhysicsWidth() — method, class stencyl.api.engine.actor.Actor |
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getPlayerName() — method, class stencyl.api.engine.Script |
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GetPoint() — method, class Box2DAS.Collision.b2WorldManifold |
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If there are more than one contact points, this getter will return the average. |
GetPosition() — method, class Box2DAS.Dynamics.b2Body |
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getProperty(name:any) — method, class stencyl.api.engine.utils.HashSet |
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Allows the use of bracket notation to check membership. |
GetProxyCount() — method, class Box2DAS.Collision.b2BroadPhase |
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GetProxyCount() — method, class Box2DAS.Dynamics.b2World |
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getRandom() — method, class org.flixel.FlxGroup |
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Returns a member at random from the group. |
GetRatio() — method, class Box2DAS.Dynamics.Joints.b2PulleyJoint |
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GetReactionForce(inv_dt:Number) — method, class Box2DAS.Dynamics.Joints.b2DistanceJoint |
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GetReactionForce(inv_dt:Number) — method, class Box2DAS.Dynamics.Joints.b2GearJoint |
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GetReactionForce(inv_dt:Number) — method, class Box2DAS.Dynamics.Joints.b2Joint |
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GetReactionForce(inv_dt:Number) — method, class Box2DAS.Dynamics.Joints.b2LineJoint |
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GetReactionForce(inv_dt:Number) — method, class Box2DAS.Dynamics.Joints.b2MouseJoint |
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GetReactionForce(inv_dt:Number) — method, class Box2DAS.Dynamics.Joints.b2PrismaticJoint |
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GetReactionForce(inv_dt:Number) — method, class Box2DAS.Dynamics.Joints.b2PulleyJoint |
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GetReactionForce(inv_dt:Number) — method, class Box2DAS.Dynamics.Joints.b2RevoluteJoint |
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GetReactionTorque(inv_dt:Number) — method, class Box2DAS.Dynamics.Joints.b2DistanceJoint |
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GetReactionTorque(inv_dt:Number) — method, class Box2DAS.Dynamics.Joints.b2GearJoint |
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GetReactionTorque(inv_dt:Number) — method, class Box2DAS.Dynamics.Joints.b2Joint |
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GetReactionTorque(inv_dt:Number) — method, class Box2DAS.Dynamics.Joints.b2LineJoint |
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GetReactionTorque(inv_dt:Number) — method, class Box2DAS.Dynamics.Joints.b2MouseJoint |
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GetReactionTorque(inv_dt:Number) — method, class Box2DAS.Dynamics.Joints.b2PrismaticJoint |
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GetReactionTorque(inv_dt:Number) — method, class Box2DAS.Dynamics.Joints.b2PulleyJoint |
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GetReactionTorque(inv_dt:Number) — method, class Box2DAS.Dynamics.Joints.b2RevoluteJoint |
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getRealValue() — method, class stencyl.api.engine.behavior.Attribute |
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getRecycledActorOfType(type:stencyl.api.engine.actor:ActorType, x:Number, y:Number, layerConst:int) — method, class stencyl.api.engine.GameState |
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getRecycledActorsOfType(type:stencyl.api.engine.actor:ActorType) — method, class stencyl.api.engine.GameState |
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getRegion(ID:int) — method, class stencyl.api.engine.GameState |
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getRegion(regionID:int) — method, class stencyl.api.engine.Script |
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Get a particular Region based on internal ID
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getRegions(ID:int) — method, class stencyl.api.engine.GameState |
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getResourcesOfType(type:Class) — method, class stencyl.api.data.Assets |
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GetRestitution() — method, class Box2DAS.Dynamics.b2Fixture |
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getRootPanel() — method, class stencyl.api.engine.Script |
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getScene() — method, class stencyl.api.engine.Script |
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Get the current scene. |
getSceneHeight() — method, class stencyl.api.engine.Script |
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Get the height (in pixels) of the current scene. |
getSceneWidth() — method, class stencyl.api.engine.Script |
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Get the width (in pixels) of the current scene. |
getScore(scoreName:String, callback:Function) — method, class stencyl.api.engine.Script |
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getScores(scoreName:String, numberToGrab:uint, callback:Function) — method, class stencyl.api.engine.Script |
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GET_SCORES_URL — Static Property, class stencyl.api.engine.Script |
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GET_SCORE_URL — Static Property, class stencyl.api.engine.Script |
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GetScreenBounds() — method, class Box2DAS.Dynamics.b2World |
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getScreenHeight() — method, class stencyl.api.engine.Script |
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getScreenWidth() — method, class stencyl.api.engine.Script |
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getScreenX() — method, class stencyl.api.engine.Script |
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x-position of the camera
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getScreenX() — method, class stencyl.api.engine.actor.Actor |
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getScreenXY(Point:org.flixel:FlxPoint) — method, class org.flixel.FlxObject |
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Call this function to figure out the on-screen position of the object. |
getScreenXY(Point:org.flixel:FlxPoint) — method, class org.flixel.FlxSprite |
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Call this function to figure out the on-screen position of the object. |
getScreenY() — method, class stencyl.api.engine.Script |
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y-position of the camera
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getScreenY() — method, class stencyl.api.engine.actor.Actor |
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GetShape() — method, class Box2DAS.Dynamics.b2Fixture |
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getSound(soundID:uint) — method, class stencyl.api.engine.Script |
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getSource(tileWidth:Number, tileHeight:Number) — method, class stencyl.api.engine.tile.Tile |
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getStepSize() — method, class stencyl.api.engine.Script |
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getStrokeColor() — method, class stencyl.api.engine.Graphics |
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getStrokeThickness() — method, class stencyl.api.engine.Graphics |
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GetSupport() — method, class Box2DAS.Collision.Shapes.b2PolygonShape |
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GetSupportVertex() — method, class Box2DAS.Collision.Shapes.b2PolygonShape |
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getTerrainRegion(ID:int) — method, class stencyl.api.engine.GameState |
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getTerrainRegion(terrainRegionID:int) — method, class stencyl.api.engine.Script |
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Get a particular Region based on internal ID
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getTerrainRegions(ID:int) — method, class stencyl.api.engine.GameState |
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getText() — method, class stencyl.api.engine.gui.Label |
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getTextWidth(s:String) — method, class org.flixel.FlxBitmapFont |
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getTileAt(row:int, col:int, layer:int) — method, class stencyl.api.engine.Script |
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Returns the Tile at the specified row and column, or null if no tile is found
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getTileAt(row:Number, col:Number) — method, class stencyl.api.engine.scene.TileLayer |
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getTileHeight() — method, class stencyl.api.engine.Script |
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Get the height (in tiles) of the current scene. |
getTileWidth() — method, class stencyl.api.engine.Script |
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Get the width (in tiles) of the current scene. |
getTopLayer() — method, class stencyl.api.engine.GameState |
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getTopLayer() — method, class stencyl.api.engine.Script |
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GetTransform() — method, class Box2DAS.Dynamics.b2Body |
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getTweenCount(p_scope:Object) — Static Method , class caurina.transitions.Tweener |
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Returns the number of properties being tweened for a given object. |
getTweens(p_scope:Object) — Static Method , class caurina.transitions.Tweener |
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Returns an array containing a list of the properties being tweened for this object. |
getType() — method, class stencyl.api.engine.actor.Actor |
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GetType() — method, class Box2DAS.Collision.Shapes.b2Shape |
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GetType() — method, class Box2DAS.Dynamics.b2Body |
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GetType() — method, class Box2DAS.Dynamics.b2Fixture |
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GetType() — method, class Box2DAS.Dynamics.Joints.b2Joint |
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GetUpperLimit() — method, class Box2DAS.Dynamics.Joints.b2Joint |
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GetUpperLimit() — method, class Box2DAS.Dynamics.Joints.b2LineJoint |
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GetUpperLimit() — method, class Box2DAS.Dynamics.Joints.b2PrismaticJoint |
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GetUpperLimit() — method, class Box2DAS.Dynamics.Joints.b2RevoluteJoint |
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GetUserData() — method, class Box2DAS.Dynamics.b2Body |
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GetUserData() — method, class Box2DAS.Dynamics.b2Fixture |
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GetUserData() — method, class Box2DAS.Dynamics.Joints.b2Joint |
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getValue(behaviorName:String, attributeName:String) — method, class stencyl.api.engine.GameState |
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getValue(behaviorName:String, attributeName:String) — method, class stencyl.api.engine.actor.Actor |
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getValue(behaviorName:String, attributeName:String) — method, class stencyl.api.engine.behavior.ActorScript |
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getValueForScene(behaviorName:String, attributeName:String) — method, class stencyl.api.engine.Script |
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getVersion() — Static Method , class caurina.transitions.Tweener |
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Return the current tweener version
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GetVertex(i:uint) — method, class Box2DAS.Collision.Shapes.b2PolygonShape |
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GetVertexCount() — method, class Box2DAS.Collision.Shapes.b2PolygonShape |
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getWidth() — method, class stencyl.api.engine.actor.Actor |
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getWidth() — method, class stencyl.api.engine.bg.Area |
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getWidth() — method, interface stencyl.api.engine.gui.Component |
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getWidth() — method, class stencyl.api.engine.gui.Label |
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getWidth() — method, class stencyl.api.engine.gui.Panel |
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getWidth() — method, class stencyl.api.engine.scene.Region |
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getWidth() — method, class stencyl.api.engine.scene.TerrainRegion |
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getWidth(m_vertices:Vector$Box2DAS.Common:V2) — Static Method , class stencyl.api.io.SpriteReader |
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getWidthForChar(currentChar:int) — method, class org.flixel.FlxBitmapFont |
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GetWorld() — method, class Box2DAS.Dynamics.b2Body |
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GetWorldCenter() — method, class Box2DAS.Dynamics.b2Body |
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getWorldManifold() — method, class Box2DAS.Dynamics.ContactEvent |
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Returns the world manifold. |
GetWorldManifold(worldManifold:Box2DAS.Collision:b2WorldManifold) — method, class Box2DAS.Dynamics.Contacts.b2Contact |
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GetWorldPoint(localPoint:Box2DAS.Common:V2) — method, class Box2DAS.Dynamics.b2Body |
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GetWorldVector(localVector:Box2DAS.Common:V2) — method, class Box2DAS.Dynamics.b2Body |
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getX() — method, class stencyl.api.engine.actor.Actor |
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getX() — method, class stencyl.api.engine.bg.MyViewport |
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getX() — method, interface stencyl.api.engine.gui.Component |
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getX() — method, class stencyl.api.engine.gui.Label |
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getX() — method, class stencyl.api.engine.gui.Panel |
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getXCenter() — method, class stencyl.api.engine.actor.Actor |
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getXVelocity() — method, class stencyl.api.engine.actor.Actor |
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getY() — method, class stencyl.api.engine.actor.Actor |
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getY() — method, class stencyl.api.engine.bg.MyViewport |
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getY() — method, interface stencyl.api.engine.gui.Component |
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getY() — method, class stencyl.api.engine.gui.Label |
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getY() — method, class stencyl.api.engine.gui.Panel |
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getYCenter() — method, class stencyl.api.engine.actor.Actor |
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getYVelocity() — method, class stencyl.api.engine.actor.Actor |
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GG(a:any, b:any, c:any, d:any, x:any, s:any, ac:any) — method, class stencyl.api.engine.Script |
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goFullScreen(event:flash.events:ContextMenuEvent) — Static Method , class stencyl.api.engine.utils.Profiler |
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GOODBYE_FIXTURE — Static Property, class Box2DAS.Dynamics.GoodbyeFixtureEvent |
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GoodbyeFixtureEvent — class, package Box2DAS.Dynamics |
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GoodbyeFixtureEvent(f:Box2DAS.Dynamics:b2Fixture) — Constructor, class Box2DAS.Dynamics.GoodbyeFixtureEvent |
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GOODBYE_JOINT — Static Property, class Box2DAS.Dynamics.GoodbyeJointEvent |
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GoodbyeJointEvent — class, package Box2DAS.Dynamics |
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GoodbyeJointEvent(j:Box2DAS.Dynamics.Joints:b2Joint) — Constructor, class Box2DAS.Dynamics.GoodbyeJointEvent |
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goScaledFullScreen(event:flash.events:ContextMenuEvent) — Static Method , class stencyl.api.engine.utils.Profiler |
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gotID3(event:flash.events:Event) — method, class org.flixel.FlxSound |
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Internal event handler for ID3 info (i.e. |
GradientBackground — class, package stencyl.api.engine.bg |
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GradientBackground(topColor:uint, bottomColor:uint) — Constructor, class stencyl.api.engine.bg.GradientBackground |
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Graphics — class, package stencyl.api.engine |
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Graphics() — Constructor, class stencyl.api.engine.Graphics |
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gravityX — Property, class stencyl.api.engine.scene.Scene |
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gravityY — Property, class stencyl.api.engine.scene.Scene |
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groundAnchorA — Property, class Box2DAS.Dynamics.Joints.b2PulleyJointDef |
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groundAnchorB — Property, class Box2DAS.Dynamics.Joints.b2PulleyJointDef |
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_group — Property, class org.flixel.FlxObject |
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Dedicated internal flag for whether or not this class is a FlxGroup. |
group1 — Property, class stencyl.api.data.CollisionGroupDef |
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group2 — Property, class stencyl.api.data.CollisionGroupDef |
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GroupDef — class, package stencyl.api.data |
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GroupDef(ID:Number, name:String) — Constructor, class stencyl.api.data.GroupDef |
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groupID — Property, class Box2DAS.Dynamics.b2Body |
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groupID — Property, class Box2DAS.Dynamics.b2BodyDef |
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groupID — Property, class Box2DAS.Dynamics.b2Fixture |
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groupID — Property, class Box2DAS.Dynamics.b2FixtureDef |
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groupID — Property, class stencyl.api.engine.actor.ActorType |
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groupID — Property, class stencyl.api.engine.scene.ActorInstance |
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groupID — Property, class stencyl.api.engine.scene.TerrainRegionDef |
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groupIndex — Property, class Box2DAS.Dynamics.b2Filter |
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groups — Property, class stencyl.api.data.Game |
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groups — Property, class stencyl.api.engine.GameState |
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growTo(scaleX:Number, scaleY:Number, duration:int, easing:String, delay:int) — method, class stencyl.api.engine.actor.Actor |
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growTo(scaleX:Number, scaleY:Number, duration:int, easing:String, delay:int) — method, class stencyl.api.engine.gui.Label |
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