A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
W — Property, class org.flixel.data.FlxKeyboard |
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WakeUp() — method, class Box2DAS.Dynamics.Joints.b2Joint |
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weldJoint — Static Property, class Box2DAS.Common.b2Def |
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width — Property, class Box2DAS.Collision.Shapes.b2LoopShape |
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width — Static Property, class org.flixel.FlxG |
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The width of the screen in game pixels. |
width — Property, class org.flixel.FlxRect |
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width — Property, class stencyl.api.data.Game |
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width — Property, class stencyl.api.engine.actor.Sprite |
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width — Property, class stencyl.api.engine.bg.Area |
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width — Property, class stencyl.api.engine.scene.Wireframe |
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willTrigger(type:String) — method, class Box2DAS.Common.b2EventDispatcher |
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winding(b:Box2DAS.Common:V2, c:Box2DAS.Common:V2) — method, class Box2DAS.Common.V2 |
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Wireframe — class, package stencyl.api.engine.scene |
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Wireframe(x:Number, y:Number, width:Number, height:Number, shape:Box2DAS.Collision.Shapes:b2Shape) — Constructor, class stencyl.api.engine.scene.Wireframe |
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wireframes — Property, class stencyl.api.engine.scene.Scene |
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WordToHex(lValue:any) — method, class stencyl.api.engine.Script |
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wordWrap(text:String, maxWidth:int, font:stencyl.api.engine.font:Font) — method, class stencyl.api.engine.Script |
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workaround — Static Property, class org.flixel.FlxG |
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world — Property, class Box2DAS.Controllers.b2Controller |
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world — Property, class Box2DAS.Dynamics.ContactEvent |
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world — Property, class Box2DAS.Dynamics.b2DebugDraw |
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world — Property, class stencyl.api.engine.GameState |
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worldManifold — Property, class Box2DAS.Dynamics.ContactEvent |
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worldManifoldTime — Property, class Box2DAS.Dynamics.ContactEvent |
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wrapper — Property, class stencyl.api.engine.Script |
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write(FieldName:String, FieldValue:Object, MinFileSize:uint) — method, class org.flixel.FlxSave |
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If you don't like to access the data object directly, you can use this to write to it. |
writeVertices(adr:int, v:Vector$Box2DAS.Common:V2) — method, class Box2DAS.Common.b2Base |
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Write a vertex array of the format [new V2(x,y), new V2(x,y), ...] to C++ memory. |
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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |