| A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
| V — Property, class org.flixel.data.FlxKeyboard |
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| v2 — Property, class Box2DAS.Common.b2Vec2 |
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| V2 — class, package Box2DAS.Common |
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| V2(_x:Number, _y:Number) — Constructor, class Box2DAS.Common.V2 |
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| v3 — Property, class Box2DAS.Common.b2Vec3 |
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| V3 — class, package Box2DAS.Common |
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| V3(_x:Number, _y:Number, _z:Number) — Constructor, class Box2DAS.Common.V3 |
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| valid — Property, class Box2DAS.Common.b2Base |
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Does the object point to a C++ equivalent (i.e. |
| value — Property, class stencyl.api.engine.behavior.Attribute |
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| values(x1:Number, y1:Number, x2:Number, y2:Number) — method, class Box2DAS.Common.M22 |
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| values(x1:Number, y1:Number, x2:Number, y2:Number) — Static Method , class Box2DAS.Common.M22 |
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| values — Property, class stencyl.api.engine.behavior.BehaviorInstance |
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| velocity — Property, class org.flixel.FlxObject |
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The basic speed of this object. |
| velocityIterations — Property, class Box2DAS.Dynamics.StepEvent |
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| verticalPadding — Property, class org.flixel.FlxBitmapFont |
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The amount of space between lines in pixels
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| vh — Property, class stencyl.api.engine.bg.MyViewport |
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| viewport — Property, class stencyl.api.engine.bg.Area |
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| visibility(On:Boolean) — method, class org.flixel.FlxButton |
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Internal function for handling the visibility of the off and on graphics. |
| visible — Property, class org.flixel.FlxObject |
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If an object is not visible, the game loop will not automatically call render() on it. |
| visible — Property, class stencyl.api.engine.behavior.Behavior |
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| visitURL(URL:String, callback:Function) — method, class stencyl.api.engine.Script |
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| _volume — Static Property, class org.flixel.FlxG |
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Internal volume level, used for global sound control. |
| volume — Static Property, class org.flixel.FlxG |
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Set volume to a number between 0 and 1 to change the global volume. |
| _volume — Property, class org.flixel.FlxSound |
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| volume — Property, class org.flixel.FlxSound |
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Set volume to a value between 0 and 1 to change how this sound is. |
| volume — Property, class stencyl.api.engine.sound.SoundClip |
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| _volumeAdjust — Property, class org.flixel.FlxSound |
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| vToPhysicalUnits(v:Box2DAS.Common:V2) — Static Method , class stencyl.api.engine.GameState |
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| vToPixelUnits(v:Box2DAS.Common:V2) — Static Method , class stencyl.api.engine.GameState |
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| vw — Property, class stencyl.api.engine.bg.MyViewport |
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| vx — Property, class stencyl.api.engine.bg.MyViewport |
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| vy — Property, class stencyl.api.engine.bg.MyViewport |
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| A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |