Packagestencyl.api.data
Classpublic class Assets
InheritanceAssets Inheritance Object



Public Properties
 PropertyDefined By
  behaviorListXML : XML
Assets
  behaviors : Array
Assets
  gameXML : XML
Assets
  instance : Assets
[static]
Assets
  resourceAssets : Array
Assets
  resourceListXML : XML
Assets
  resources : Array
Assets
  sceneListXML : XML
Assets
  scenesTerrain : Array
Assets
  scenesXML : Array
Assets
  theLoader : AssetLoader
[static]
Assets
Public Methods
 MethodDefined By
  
Assets
  
get(remote:Boolean = false, numLeft:int = 0, state:GameState = null):Assets
[static]
Assets
  
getResourcesOfType(type:Class):Array
Assets
  
loadAll():void
Assets
  
toXML(ba:ByteArray):XML
[static]
Assets
Property Detail
behaviorListXMLproperty
public var behaviorListXML:XML

behaviorsproperty 
public var behaviors:Array

gameXMLproperty 
public var gameXML:XML

instanceproperty 
public static var instance:Assets

resourceAssetsproperty 
public var resourceAssets:Array

resourceListXMLproperty 
public var resourceListXML:XML

resourcesproperty 
public var resources:Array

sceneListXMLproperty 
public var sceneListXML:XML

scenesTerrainproperty 
public var scenesTerrain:Array

scenesXMLproperty 
public var scenesXML:Array

theLoaderproperty 
public static var theLoader:AssetLoader

Constructor Detail
Assets()Constructor
public function Assets()



Method Detail
get()method
public static function get(remote:Boolean = false, numLeft:int = 0, state:GameState = null):Assets

Parameters

remote:Boolean (default = false)
 
numLeft:int (default = 0)
 
state:GameState (default = null)

Returns
Assets
getResourcesOfType()method 
public function getResourcesOfType(type:Class):Array

Parameters

type:Class

Returns
Array
loadAll()method 
public function loadAll():void

toXML()method 
public static function toXML(ba:ByteArray):XML

Parameters

ba:ByteArray

Returns
XML