| Property | Defined By | ||
|---|---|---|---|
| angular1 : Number | b2Jacobian | ||
| angular2 : Number | b2Jacobian | ||
![]() | bytes : ByteArray [static] | b2Base | |
![]() | initialized : Boolean = false [static] | b2Base | |
![]() | lib : Object [static] | b2Base | |
| linear1 : b2Vec2 | b2Jacobian | ||
| linear2 : b2Vec2 | b2Jacobian | ||
![]() | loader : CLibInit [static] | b2Base | |
![]() | mem : MemUser [static] | b2Base | |
![]() | _ptr : Number | b2Base | |
![]() | valid : Boolean [read-only]
Does the object point to a C++ equivalent (i.e. | b2Base | |
| Method | Defined By | ||
|---|---|---|---|
b2Jacobian(p:int) | b2Jacobian | ||
![]() | deref(adr:int):* [static]
dereference a C++ pointer or AS3_Val that is pointing to an AS3 object. | b2Base | |
![]() | destroy():void
Destroy base function just sets _ptr = 0. | b2Base | |
![]() | getArr():Array [static] | b2Base | |
![]() | initialize(defs:Boolean = true):void [static]
Initialize the C++ module. | b2Base | |
![]() | readVertices(adr:int, num:int):Vector.<V2>
Read C++ memory and convert it into a vertex array. | b2Base | |
![]() | writeVertices(adr:int, v:Vector.<V2>):void
Write a vertex array of the format [new V2(x,y), new V2(x,y), ...] to C++ memory. | b2Base | |
| angular1 | property |
angular1:Number public function get angular1():Number public function set angular1(value:Number):void| angular2 | property |
angular2:Number public function get angular2():Number public function set angular2(value:Number):void| linear1 | property |
public var linear1:b2Vec2| linear2 | property |
public var linear2:b2Vec2| b2Jacobian | () | Constructor |
public function b2Jacobian(p:int)p:int |