Property | Defined By | ||
---|---|---|---|
bytes : ByteArray [static] | b2Base | ||
count : int | b2SimplexCache | ||
indexA : int | b2SimplexCache | ||
indexB : int | b2SimplexCache | ||
initialized : Boolean = false [static] | b2Base | ||
lib : Object [static] | b2Base | ||
loader : CLibInit [static] | b2Base | ||
mem : MemUser [static] | b2Base | ||
metric : Number | b2SimplexCache | ||
_ptr : Number | b2Base | ||
valid : Boolean [read-only]
Does the object point to a C++ equivalent (i.e. | b2Base |
Method | Defined By | ||
---|---|---|---|
b2SimplexCache | |||
deref(adr:int):* [static]
dereference a C++ pointer or AS3_Val that is pointing to an AS3 object. | b2Base | ||
destroy():void [override] | b2SimplexCache | ||
getArr():Array [static] | b2Base | ||
initialize(defs:Boolean = true):void [static]
Initialize the C++ module. | b2Base | ||
readVertices(adr:int, num:int):Vector.<V2>
Read C++ memory and convert it into a vertex array. | b2Base | ||
writeVertices(adr:int, v:Vector.<V2>):void
Write a vertex array of the format [new V2(x,y), new V2(x,y), ...] to C++ memory. | b2Base |
count | property |
count:int
public function get count():int
public function set count(value:int):void
indexA | property |
indexA:int
public function get indexA():int
public function set indexA(value:int):void
indexB | property |
indexB:int
public function get indexB():int
public function set indexB(value:int):void
metric | property |
metric:Number
public function get metric():Number
public function set metric(value:Number):void
b2SimplexCache | () | Constructor |
public function b2SimplexCache()
destroy | () | method |
override public function destroy():void