A  B  C  D  E  F  G  H  I  J  K  L  M  N  O  P  Q  R  S  T  U  V  W  X  Y  Z  
_o — Static Property, class org.flixel.FlxQuadTree
These objects are used to reduce recursive parameters internally.
O — Property, class org.flixel.data.FlxKeyboard
_oa — Static Property, class org.flixel.FlxQuadTree
_ob — Static Property, class org.flixel.FlxQuadTree
object — Property, class org.flixel.data.FlxList
_oc — Static Property, class org.flixel.FlxQuadTree
_off — Property, class org.flixel.FlxButton
Stores the 'off' or normal button state graphic.
offset — Property, class org.flixel.FlxSprite
If you changed the size of your sprite object to shrink the bounding box, you might need to offset the new bounding box from the top-left corner of the sprite.
_offT — Property, class org.flixel.FlxButton
Stores the 'off' or normal button state label.
_ol — Static Property, class org.flixel.FlxQuadTree
oldManifold — Property, class Box2DAS.Dynamics.ContactEvent
_on — Property, class org.flixel.FlxButton
Stores the 'on' or highlighted button state graphic.
on — Property, class org.flixel.FlxButton
Use this to toggle checkbox-style behavior.
onClose() — method, class org.flixel.data.FlxPanel
Called when the player presses the Close button.
onDelicious() — method, class org.flixel.data.FlxPanel
Called when the player presses the del.icio.us button.
onDigg() — method, class org.flixel.data.FlxPanel
Called when the player presses the Digg button.
onDonate() — method, class org.flixel.data.FlxPanel
Called when the player presses the Donate button.
ONE — Property, class org.flixel.data.FlxKeyboard
onEmit() — method, class org.flixel.FlxSprite
Triggered whenever this sprite is launched by a FlxEmitter.
onEnterFrame(e:flash.events:Event) — Static Method , class caurina.transitions.Tweener
Ran once every frame.
onFloor — Property, class org.flixel.FlxObject
Flag that indicates whether or not you just hit the floor.
onFocus(event:flash.events:Event) — method, class org.flixel.FlxGame
Internal event handler for input and focus.
onFocusLost(event:flash.events:Event) — method, class org.flixel.FlxGame
Internal event handler for input and focus.
onKeyUp(event:flash.events:KeyboardEvent) — method, class org.flixel.FlxGame
Internal event handler for input and focus.
onMouseUp(event:flash.events:MouseEvent) — method, class org.flixel.FlxButton
Internal function for handling the actual callback call (for UI thread dependent calls like FlxU.openURL()).
onReddit() — method, class org.flixel.data.FlxPanel
Called when the player presses the Reddit button.
onScreen() — method, class org.flixel.FlxObject
Check and see if this object is currently on screen.
onStumble() — method, class org.flixel.data.FlxPanel
Called when the player presses the StumbleUpon button.
_onT — Property, class org.flixel.FlxButton
Stores the 'on' or highlighted button state label.
_onToggle — Property, class org.flixel.FlxButton
Used for checkbox-style behavior.
onTwitter() — method, class org.flixel.data.FlxPanel
Called when the player presses the Twitter button.
_opacity — Property, class stencyl.api.engine.gui.Panel
opacity — Property, class stencyl.api.engine.gui.Panel
openURL(URL:String) — Static Method , class org.flixel.FlxU
Opens a web page in a new tab or window.
openURLInBrowser(URL:String) — method, class stencyl.api.engine.Script
_or — Static Property, class org.flixel.FlxQuadTree
order — Property, class stencyl.api.engine.scene.Layer
org.flixel — package
org.flixel.data — package
origin — Property, class org.flixel.FlxObject
WARNING: The origin of the sprite will default to its center.
original — Property, class stencyl.api.engine.scene.TileLayer
_originalSeed — Static Property, class org.flixel.FlxU
Internal random number calculation helpers.
_ot — Static Property, class org.flixel.FlxQuadTree
other — Property, class Box2DAS.Dynamics.ContactEvent
other — Property, class Box2DAS.Dynamics.Contacts.b2ContactEdge
other — Property, class Box2DAS.Dynamics.Joints.b2JointEdge
otherActor — Property, class stencyl.api.engine.actor.Collision
otherShape — Property, class stencyl.api.engine.actor.Collision
_out — Property, class org.flixel.data.FlxMouse
Helper for mouse visibility.
overlap(BothLists:Boolean, Callback:Function) — method, class org.flixel.FlxQuadTree
FlxQuadTree's other main function.
overlap(Object1:org.flixel:FlxObject, Object2:org.flixel:FlxObject, Callback:Function) — Static Method , class org.flixel.FlxU
Call this function to see if one FlxObject overlaps another.
overlapNode(Iterator:org.flixel.data:FlxList) — method, class org.flixel.FlxQuadTree
An internal function for comparing an object against the contents of a node.
overlaps(Object:org.flixel:FlxObject) — method, class org.flixel.FlxObject
Checks to see if some FlxObject object overlaps this FlxObject object.
overlapsPoint(X:Number, Y:Number, PerPixel:Boolean) — method, class org.flixel.FlxObject
Checks to see if a point in 2D space overlaps this FlxObject object.
overlapsPoint(X:Number, Y:Number, PerPixel:Boolean) — method, class org.flixel.FlxSprite
Checks to see if a point in 2D space overlaps this FlxCore object.
A  B  C  D  E  F  G  H  I  J  K  L  M  N  O  P  Q  R  S  T  U  V  W  X  Y  Z