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| _o — Static Property, class org.flixel.FlxQuadTree | 
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		 These objects are used to reduce recursive parameters internally. | 
| O — Property, class org.flixel.data.FlxKeyboard | 
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| _oa — Static Property, class org.flixel.FlxQuadTree | 
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| _ob — Static Property, class org.flixel.FlxQuadTree | 
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| object — Property, class org.flixel.data.FlxList | 
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| _oc — Static Property, class org.flixel.FlxQuadTree | 
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| _off — Property, class org.flixel.FlxButton | 
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		 Stores the 'off' or normal button state graphic. | 
| offset — Property, class org.flixel.FlxSprite | 
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		If you changed the size of your sprite object to shrink the bounding box,
		you might need to offset the new bounding box from the top-left corner of the sprite. | 
| _offT — Property, class org.flixel.FlxButton | 
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		 Stores the 'off' or normal button state label. | 
| _ol — Static Property, class org.flixel.FlxQuadTree | 
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| oldManifold — Property, class Box2DAS.Dynamics.ContactEvent | 
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| _on — Property, class org.flixel.FlxButton | 
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		 Stores the 'on' or highlighted button state graphic. | 
| on — Property, class org.flixel.FlxButton | 
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		 Use this to toggle checkbox-style behavior. | 
| onClose() — method,  class org.flixel.data.FlxPanel | 
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		 Called when the player presses the Close button. | 
| onDelicious() — method,  class org.flixel.data.FlxPanel | 
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		 Called when the player presses the del.icio.us button. | 
| onDigg() — method,  class org.flixel.data.FlxPanel | 
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		 Called when the player presses the Digg button. | 
| onDonate() — method,  class org.flixel.data.FlxPanel | 
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		 Called when the player presses the Donate button. | 
| ONE — Property, class org.flixel.data.FlxKeyboard | 
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| onEmit() — method,  class org.flixel.FlxSprite | 
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		 Triggered whenever this sprite is launched by a FlxEmitter. | 
| onEnterFrame(e:flash.events:Event) — Static Method                  ,  class caurina.transitions.Tweener | 
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		 Ran once every frame. | 
| onFloor — Property, class org.flixel.FlxObject | 
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		 Flag that indicates whether or not you just hit the floor. | 
| onFocus(event:flash.events:Event) — method,  class org.flixel.FlxGame | 
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		 Internal event handler for input and focus. | 
| onFocusLost(event:flash.events:Event) — method,  class org.flixel.FlxGame | 
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		 Internal event handler for input and focus. | 
| onKeyUp(event:flash.events:KeyboardEvent) — method,  class org.flixel.FlxGame | 
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		 Internal event handler for input and focus. | 
| onMouseUp(event:flash.events:MouseEvent) — method,  class org.flixel.FlxButton | 
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		 Internal function for handling the actual callback call (for UI thread dependent calls like FlxU.openURL()). | 
| onReddit() — method,  class org.flixel.data.FlxPanel | 
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		 Called when the player presses the Reddit button. | 
| onScreen() — method,  class org.flixel.FlxObject | 
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		 Check and see if this object is currently on screen. | 
| onStumble() — method,  class org.flixel.data.FlxPanel | 
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		 Called when the player presses the StumbleUpon button. | 
| _onT — Property, class org.flixel.FlxButton | 
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		 Stores the 'on' or highlighted button state label. | 
| _onToggle — Property, class org.flixel.FlxButton | 
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		 Used for checkbox-style behavior. | 
| onTwitter() — method,  class org.flixel.data.FlxPanel | 
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		 Called when the player presses the Twitter button. | 
| _opacity — Property, class stencyl.api.engine.gui.Panel | 
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| opacity — Property, class stencyl.api.engine.gui.Panel | 
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| openURL(URL:String) — Static Method                  ,  class org.flixel.FlxU | 
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		 Opens a web page in a new tab or window. | 
| openURLInBrowser(URL:String) — method,  class stencyl.api.engine.Script | 
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| _or — Static Property, class org.flixel.FlxQuadTree | 
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| order — Property, class stencyl.api.engine.scene.Layer | 
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| org.flixel — package | 
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| org.flixel.data — package | 
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| origin — Property, class org.flixel.FlxObject | 
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		 WARNING: The origin of the sprite will default to its center. | 
| original — Property, class stencyl.api.engine.scene.TileLayer | 
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| _originalSeed — Static Property, class org.flixel.FlxU | 
 | 
		 Internal random number calculation helpers. | 
| _ot — Static Property, class org.flixel.FlxQuadTree | 
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| other — Property, class Box2DAS.Dynamics.ContactEvent | 
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| other — Property, class Box2DAS.Dynamics.Contacts.b2ContactEdge | 
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| other — Property, class Box2DAS.Dynamics.Joints.b2JointEdge | 
 |  | 
| otherActor — Property, class stencyl.api.engine.actor.Collision | 
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| otherShape — Property, class stencyl.api.engine.actor.Collision | 
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| _out — Property, class org.flixel.data.FlxMouse | 
 | 
		 Helper for mouse visibility. | 
| overlap(BothLists:Boolean, Callback:Function) — method,  class org.flixel.FlxQuadTree | 
 | 
		 FlxQuadTree's other main function. | 
| overlap(Object1:org.flixel:FlxObject, Object2:org.flixel:FlxObject, Callback:Function) — Static Method                  ,  class org.flixel.FlxU | 
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		 Call this function to see if one FlxObject overlaps another. | 
| overlapNode(Iterator:org.flixel.data:FlxList) — method,  class org.flixel.FlxQuadTree | 
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		 An internal function for comparing an object against the contents of a node. | 
| overlaps(Object:org.flixel:FlxObject) — method,  class org.flixel.FlxObject | 
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		 Checks to see if some FlxObject object overlaps this FlxObject object. | 
| overlapsPoint(X:Number, Y:Number, PerPixel:Boolean) — method,  class org.flixel.FlxObject | 
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		 Checks to see if a point in 2D space overlaps this FlxObject object. | 
| overlapsPoint(X:Number, Y:Number, PerPixel:Boolean) — method,  class org.flixel.FlxSprite | 
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		 Checks to see if a point in 2D space overlaps this FlxCore object. | 
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