Documentation for classes includes syntax, usage information, and code samples for methods, properties, and event handlers and listeners for those APIs that belong to a specific class in ActionScript. The classes are listed alphabetically. If you are not sure to which class a certain method or property belongs, you can look it up in the Index.
| | Class | Package | Description |
|---|
| | AABB
| Box2DAS.Collision | |
| | AbstractReader
| stencyl.api.io | |
| | Actor
| stencyl.api.engine.actor | |
| | ActorInstance
| stencyl.api.engine.scene | |
| | ActorScript
| stencyl.api.engine.behavior | |
| | ActorType
| stencyl.api.engine.actor | |
| | ActorTypeReader
| stencyl.api.io | |
| | AngleHolder
| stencyl.api.engine.actor | |
| | Animation
| stencyl.api.engine.actor | |
| | Area
| stencyl.api.engine.bg | |
| | ArrayUtil
| stencyl.api.engine.utils |
Class that contains static utility methods for manipulating and working
with Arrays. |
| | AssetLoader
| stencyl.api.data | |
| | Assets
| stencyl.api.data | |
| | Attribute
| stencyl.api.engine.behavior | |
| | b2AABB
| Box2DAS.Collision | |
| | b2Base
| Box2DAS.Common | |
| | b2Body
| Box2DAS.Dynamics | |
| | b2BodyDef
| Box2DAS.Dynamics | |
| | b2BroadPhase
| Box2DAS.Collision | |
| | b2CircleShape
| Box2DAS.Collision.Shapes | |
| | b2Contact
| Box2DAS.Dynamics.Contacts | |
| | b2ContactEdge
| Box2DAS.Dynamics.Contacts | |
| | b2ContactID
| Box2DAS.Dynamics.Contacts | |
| | b2ContactImpulse
| Box2DAS.Dynamics | |
| | b2ContactListener
| Box2DAS.Dynamics | |
| | b2ContactManager
| Box2DAS.Dynamics | |
| | b2Controller
| Box2DAS.Controllers | |
| | b2DebugDraw
| Box2DAS.Dynamics | |
| | b2Def
| Box2DAS.Common |
Holds static Box2D definition objects that can be reused for performance. |
| | b2DestructionListener
| Box2DAS.Dynamics | |
| | b2DistanceInput
| Box2DAS.Collision | |
| | b2DistanceJoint
| Box2DAS.Dynamics.Joints | |
| | b2DistanceJointDef
| Box2DAS.Dynamics.Joints | |
| | b2DistanceOutput
| Box2DAS.Collision | |
| | b2DistanceProxy
| Box2DAS.Collision | |
| | b2EdgeShape
| Box2DAS.Collision.Shapes | |
| | b2Effect
| Box2DAS.Controllers | |
| | b2EventDispatcher
| Box2DAS.Common | |
| | b2Filter
| Box2DAS.Dynamics | |
| | b2Fixture
| Box2DAS.Dynamics | |
| | b2FixtureDef
| Box2DAS.Dynamics | |
| | b2FrictionJointDef
| Box2DAS.Dynamics.Joints | |
| | b2GearJoint
| Box2DAS.Dynamics.Joints | |
| | b2GearJointDef
| Box2DAS.Dynamics.Joints | |
| | b2Jacobian
| Box2DAS.Dynamics.Joints | |
| | b2Joint
| Box2DAS.Dynamics.Joints | |
| | b2JointDef
| Box2DAS.Dynamics.Joints | |
| | b2JointEdge
| Box2DAS.Dynamics.Joints | |
| | b2LineJoint
| Box2DAS.Dynamics.Joints | |
| | b2LineJointDef
| Box2DAS.Dynamics.Joints | |
| | b2LoopShape
| Box2DAS.Collision.Shapes | |
| | b2Manifold
| Box2DAS.Collision | |
| | b2ManifoldPoint
| Box2DAS.Collision | |
| | b2MassData
| Box2DAS.Collision.Shapes | |
| | b2Mat22
| Box2DAS.Common | |
| | b2MouseJoint
| Box2DAS.Dynamics.Joints | |
| | b2MouseJointDef
| Box2DAS.Dynamics.Joints | |
| | b2PolygonShape
| Box2DAS.Collision.Shapes | |
| | b2PrismaticJoint
| Box2DAS.Dynamics.Joints | |
| | b2PrismaticJointDef
| Box2DAS.Dynamics.Joints | |
| | b2PulleyJoint
| Box2DAS.Dynamics.Joints | |
| | b2PulleyJointDef
| Box2DAS.Dynamics.Joints | |
| | b2RevoluteJoint
| Box2DAS.Dynamics.Joints | |
| | b2RevoluteJointDef
| Box2DAS.Dynamics.Joints | |
| | b2Shape
| Box2DAS.Collision.Shapes | |
| | b2SimplexCache
| Box2DAS.Collision | |
| | b2Sweep
| Box2DAS.Common | |
| | b2Transform
| Box2DAS.Common | |
| | b2Vec2
| Box2DAS.Common | |
| | b2Vec3
| Box2DAS.Common | |
| | b2WeldJointDef
| Box2DAS.Dynamics.Joints | |
| | b2World
| Box2DAS.Dynamics | |
| | b2WorldManifold
| Box2DAS.Collision | |
| | Background
| stencyl.api.engine.bg | |
| | BackgroundReader
| stencyl.api.io | |
| | BasicViewport
| stencyl.api.engine.bg | |
| | Behavior
| stencyl.api.engine.behavior | |
| | BehaviorInstance
| stencyl.api.engine.behavior | |
| | BehaviorManager
| stencyl.api.engine.behavior | |
| | BehaviorReader
| stencyl.api.io | |
| | Collision
| stencyl.api.engine.actor | |
| | CollisionGroupDef
| stencyl.api.data | |
| | CollisionPoint
| stencyl.api.engine.actor | |
| | ColorBackground
| stencyl.api.engine.bg | |
| | ColorMatrix
| stencyl.api.engine.utils | |
| | Component
| stencyl.api.engine.gui | |
| | ContactEvent
| Box2DAS.Dynamics |
A native flash event class for handling Box2d contact events. |
| | DeferredActor
| stencyl.api.engine.scene | |
| | Equations
| caurina.transitions | |
| | FadeInTransition
| stencyl.api.engine.scene | |
| | FadeOutTransition
| stencyl.api.engine.scene | |
| | FlxAnim
| org.flixel.data |
Just a helper structure for the FlxSprite animation system
|
| | FlxBitmapFont
| org.flixel |
This is a text display class which uses bitmap fonts. |
| | FlxButton
| org.flixel |
A simple button class that calls a function when clicked by the mouse. |
| | FlxConsole
| org.flixel.data |
Contains all the logic for the developer console. |
| | FlxFade
| org.flixel.data |
This is a special effects utility class to help FlxGame do the 'fade' effect. |
| | FlxFlash
| org.flixel.data |
This is a special effects utility class to help FlxGame do the 'flash' effect
|
| | FlxG
| org.flixel |
This is a global helper class full of useful functions for audio,
input, basic info, and the camera system among other things. |
| | FlxGame
| org.flixel |
FlxGame is the heart of all flixel games, and contains a bunch of basic game loops and things. |
| | FlxGroup
| org.flixel |
This is an organizational class that can update and render a bunch of FlxObjects. |
| | FlxKeyboard
| org.flixel.data | |
| | FlxKong
| org.flixel.data |
This class provides basic high scores and achievements via Kongregate's game API. |
| | FlxList
| org.flixel.data |
The world's smallest linked list class. |
| | FlxMonitor
| org.flixel |
FlxMonitor is a simple class that aggregates and averages data. |
| | FlxMouse
| org.flixel.data |
This class helps contain and track the mouse pointer in your game. |
| | FlxObject
| org.flixel |
This is the base class for most of the display objects
It includes some basic attributes about game objects, including retro-style flickering,
basic state information, sizes, scrolling, and basic physics and motion. |
| | FlxPanel
| org.flixel.data |
This is a little built-in support visor that developers can optionally display. |
| | FlxPause
| org.flixel.data |
This is the default flixel pause screen. |
| | FlxPoint
| org.flixel |
Stores a 2D floating point coordinate. |
| | FlxQuadTree
| org.flixel |
A fairly generic quad tree structure for rapid overlap checks. |
| | FlxQuake
| org.flixel.data |
This is a special effects utility class to help FlxGame do the 'quake' or screenshake effect. |
| | FlxRect
| org.flixel |
Stores a rectangle. |
| | FlxSave
| org.flixel |
A class to help automate and simplify save game functionality. |
| | FlxSound
| org.flixel |
This is the universal flixel sound object, used for streaming, music, and sound effects. |
| | FlxSprite
| org.flixel |
The main "game object" class, handles basic physics and animation. |
| | FlxState
| org.flixel |
This is the basic game "state" object - e.g. |
| | FlxText
| org.flixel |
Extends FlxSprite to support rendering text. |
| | FlxU
| org.flixel | |
| | Font
| stencyl.api.engine.font | |
| | FontReader
| stencyl.api.io | |
| | Game
| stencyl.api.data | |
| | GameState
| stencyl.api.engine | |
| | GoodbyeFixtureEvent
| Box2DAS.Dynamics | |
| | GoodbyeJointEvent
| Box2DAS.Dynamics | |
| | GradientBackground
| stencyl.api.engine.bg | |
| | Graphics
| stencyl.api.engine | |
| | GroupDef
| stencyl.api.data | |
| | HashSet
| stencyl.api.engine.utils | |
| | ImageBackground
| stencyl.api.engine.bg | |
| | Label
| stencyl.api.engine.gui | |
| | Layer
| stencyl.api.engine.scene | |
| | M22
| Box2DAS.Common | |
| | MyViewport
| stencyl.api.engine.bg | |
| | Panel
| stencyl.api.engine.gui | |
| | ParallaxArea
| stencyl.api.engine.bg | |
| | ParallaxViewport
| stencyl.api.engine.bg | |
| | Profiler
| stencyl.api.engine.utils | |
| | QueryProcessor
| stencyl.api.engine | |
| | RaycastProcessor
| stencyl.api.engine | |
| | Region
| stencyl.api.engine.scene | |
| | RegionDef
| stencyl.api.engine.scene | |
| | Resource
| stencyl.api.data | |
| | Scene
| stencyl.api.engine.scene | |
| | SceneScript
| stencyl.api.engine.behavior | |
| | Script
| stencyl.api.engine | |
| | ScrollingArea
| stencyl.api.engine.bg | |
| | ScrollingBackground
| stencyl.api.engine.bg | |
| | SoundClip
| stencyl.api.engine.sound | |
| | SoundReader
| stencyl.api.io | |
| | Sprite
| stencyl.api.engine.actor | |
| | SpriteReader
| stencyl.api.io | |
| | StepEvent
| Box2DAS.Dynamics | |
| | StringUtil
| stencyl.api.engine.utils |
Class that contains static utility methods for manipulating Strings. |
| | TerrainRegion
| stencyl.api.engine.scene | |
| | TerrainRegionDef
| stencyl.api.engine.scene | |
| | Tile
| stencyl.api.engine.tile | |
| | TileLayer
| stencyl.api.engine.scene | |
| | Tileset
| stencyl.api.engine.tile | |
| | TilesetReader
| stencyl.api.io | |
| | TimedTask
| stencyl.api.engine | |
| | Transition
| stencyl.api.engine.scene | |
| | Tweener
| caurina.transitions | |
| | Util
| stencyl.api.engine.utils | |
| | V2
| Box2DAS.Common | |
| | V3
| Box2DAS.Common | |
| | Wireframe
| stencyl.api.engine.scene | |
| | XF
| Box2DAS.Common | |