| Property | Defined By | ||
|---|---|---|---|
| ACTOR_ID : int = 3 [static] | Game | ||
| actualHeight : Number | Game | ||
| actualWidth : Number | Game | ||
| collisionGroups : Array | Game | ||
| controller : Array | Game | ||
| defaultSceneID : Number | Game | ||
| DOODAD_ID : int = 2 [static] | Game | ||
| engineVersion : Number | Game | ||
| gameAttributes : Array | Game | ||
| gameID : Number | Game | ||
| groups : Array | Game | ||
| height : Number | Game | ||
| instance : Game [static] | Game | ||
| PLAYER_ID : int = 0 [static] | Game | ||
| REGION_ID : int = -2 [static] | Game | ||
| scale : Number | Game | ||
| scenes : Array | Game | ||
| shapes : Array | Game | ||
| TERRAIN_ID : int = 1 [static] | Game | ||
| width : Number | Game | ||
| Method | Defined By | ||
|---|---|---|---|
Game(xml:XML) | Game | ||
[static] | Game | ||
readCollisionGroups(list:XMLList):Array | Game | ||
readGameAttributes(list:XMLList):Array [static] | Game | ||
readGroups(list:XMLList):Array | Game | ||
readInput(list:XMLList):Array | Game | ||
readScenes(list:XML):Array | Game | ||
readShapes(list:XMLList):Array | Game | ||
| ACTOR_ID | property |
public static var ACTOR_ID:int = 3| actualHeight | property |
public var actualHeight:Number| actualWidth | property |
public var actualWidth:Number| collisionGroups | property |
public var collisionGroups:Array| controller | property |
public var controller:Array| defaultSceneID | property |
public var defaultSceneID:Number| DOODAD_ID | property |
public static var DOODAD_ID:int = 2| engineVersion | property |
public var engineVersion:Number| gameAttributes | property |
public var gameAttributes:Array| gameID | property |
public var gameID:Number| groups | property |
public var groups:Array| height | property |
public var height:Number| instance | property |
public static var instance:Game| PLAYER_ID | property |
public static var PLAYER_ID:int = 0| REGION_ID | property |
public static var REGION_ID:int = -2| scale | property |
public var scale:Number| scenes | property |
public var scenes:Array| shapes | property |
public var shapes:Array| TERRAIN_ID | property |
public static var TERRAIN_ID:int = 1| width | property |
public var width:Number| Game | () | Constructor |
public function Game(xml:XML)xml:XML |
| get | () | method |
| readCollisionGroups | () | method |
public function readCollisionGroups(list:XMLList):ArrayParameters
list:XMLList |
Array |
| readGameAttributes | () | method |
public static function readGameAttributes(list:XMLList):ArrayParameters
list:XMLList |
Array |
| readGroups | () | method |
public function readGroups(list:XMLList):ArrayParameters
list:XMLList |
Array |
| readInput | () | method |
public function readInput(list:XMLList):ArrayParameters
list:XMLList |
Array |
| readScenes | () | method |
public function readScenes(list:XML):ArrayParameters
list:XML |
Array |
| readShapes | () | method |
public function readShapes(list:XMLList):ArrayParameters
list:XMLList |
Array |