Property | Defined By | ||
---|---|---|---|
ACTOR_ID : int = 3 [static] | Game | ||
actualHeight : Number | Game | ||
actualWidth : Number | Game | ||
collisionGroups : Array | Game | ||
controller : Array | Game | ||
defaultSceneID : Number | Game | ||
DOODAD_ID : int = 2 [static] | Game | ||
engineVersion : Number | Game | ||
gameAttributes : Array | Game | ||
gameID : Number | Game | ||
groups : Array | Game | ||
height : Number | Game | ||
instance : Game [static] | Game | ||
PLAYER_ID : int = 0 [static] | Game | ||
REGION_ID : int = -2 [static] | Game | ||
scale : Number | Game | ||
scenes : Array | Game | ||
shapes : Array | Game | ||
TERRAIN_ID : int = 1 [static] | Game | ||
width : Number | Game |
Method | Defined By | ||
---|---|---|---|
Game(xml:XML) | Game | ||
[static] | Game | ||
readCollisionGroups(list:XMLList):Array | Game | ||
readGameAttributes(list:XMLList):Array [static] | Game | ||
readGroups(list:XMLList):Array | Game | ||
readInput(list:XMLList):Array | Game | ||
readScenes(list:XML):Array | Game | ||
readShapes(list:XMLList):Array | Game |
ACTOR_ID | property |
public static var ACTOR_ID:int = 3
actualHeight | property |
public var actualHeight:Number
actualWidth | property |
public var actualWidth:Number
collisionGroups | property |
public var collisionGroups:Array
controller | property |
public var controller:Array
defaultSceneID | property |
public var defaultSceneID:Number
DOODAD_ID | property |
public static var DOODAD_ID:int = 2
engineVersion | property |
public var engineVersion:Number
gameAttributes | property |
public var gameAttributes:Array
gameID | property |
public var gameID:Number
groups | property |
public var groups:Array
height | property |
public var height:Number
instance | property |
public static var instance:Game
PLAYER_ID | property |
public static var PLAYER_ID:int = 0
REGION_ID | property |
public static var REGION_ID:int = -2
scale | property |
public var scale:Number
scenes | property |
public var scenes:Array
shapes | property |
public var shapes:Array
TERRAIN_ID | property |
public static var TERRAIN_ID:int = 1
width | property |
public var width:Number
Game | () | Constructor |
public function Game(xml:XML)
xml:XML |
get | () | method |
readCollisionGroups | () | method |
public function readCollisionGroups(list:XMLList):Array
Parameters
list:XMLList |
Array |
readGameAttributes | () | method |
public static function readGameAttributes(list:XMLList):Array
Parameters
list:XMLList |
Array |
readGroups | () | method |
public function readGroups(list:XMLList):Array
Parameters
list:XMLList |
Array |
readInput | () | method |
public function readInput(list:XMLList):Array
Parameters
list:XMLList |
Array |
readScenes | () | method |
public function readScenes(list:XML):Array
Parameters
list:XML |
Array |
readShapes | () | method |
public function readShapes(list:XMLList):Array
Parameters
list:XMLList |
Array |